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    Textures need to following curves??

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    • P Offline
      Poot
      last edited by

      Hi guys,

      I'm modeling a garden and there is a pond in it, around the pond there are coming cobblestones.
      They need to follow the curved pad around the pond, but i cant get it right like i want it.
      It needs to look like the picture in attachments.
      Also screenshot how it is now in sketchup.


      exskfo.png


      exsktch.JPG

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      • pilouP Offline
        pilou
        last edited by

        Steping Stones by Sdmitch + Thrupaint by Fredo if necessary! β˜€

        Sorry after the Stepping stones(if it's not enought cobblestones) something a little tricky πŸ˜„
        Select all "Steping Stones" : Loose to Groups by Chris Fullmer
        Groups to Components by Thomthom
        Components Replacer with a lovely cobblestone by Thomthom πŸ˜„

        Or More simple if you have yet a lovely cobblestone! πŸ’š
        Only Components Stringer By Chris Fullmer!

        PS Round corners by Fredo for make the cobblestone!

        The tricky paragraph πŸ˜„
        GIF_cob1.gif

        sol.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pbacotP Offline
          pbacot
          last edited by

          Here's one way, with Thru paint. you need to add divisions to the face-- SketchUp texture will not know one flat surface shape from another. http://sketchucation.com/resources/tutorials/intermediate/1764-arch-texturing-in-sketchup-with-thrupaint

          Try making the arcs to have more segments. Maybe about the length of the pavers. Use split sausage plugin to divide the face up.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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