sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Real Displacement Textures on Sketchup:

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    9 Posts 4 Posters 1.5k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      andysvision
      last edited by

      Hello everybody!

      Yesterday i discovered this super realistic textures witch blow my mind, but in their site i dont see any tutorial how to use on Sketchup (Vray?), if anyone have ever tried them please consider to share a skp model with all the settings adjusted for a single material so i can understand the way its done or send me any tutorial please.
      I would really appreciate it. The textures are called "Real Displacement Textures" and there you can download a free set they give. You can find at this address:

      http://real-displacement-textures.com//demodownloads

      Thank you!

      1 Reply Last reply Reply Quote 0
      • K Offline
        kaas
        last edited by

        What you're seeing there is beyond SketchUp 's native possibilities. It's commonly used in games though. Have a look here: https://www.youtube.com/watch?v=x9Sz7ygEniI

        I never used Vray so can't say if it supports something like that.

        1 Reply Last reply Reply Quote 0
        • jujuJ Offline
          juju
          last edited by

          andysvision,

          What you're seeing is not SketchUp native output, but output from SketchUp through a third party rendering application.

          Also take a look at Indigo Renderer, a very capable rendering application that interfaces with a number of applications, SketchUp as well.

          Save the Earth, it's the only planet with chocolate.

          1 Reply Last reply Reply Quote 0
          • N Offline
            numerobis
            last edited by

            You can use them with any renderer that supports displacement. This has nothing to do with sketchup at all and displacement is a common feature since many years now.
            The "new" thing about these "Real Displacement" textures is that they are based on photo scanned (photogrammetric) 3D data. There are many similar products (models and textures) coming out these days since the programs (Agisoft Photoscan, Reality Capture, Pix4D, Acute3D, etc.) and the PC-hardware have evolved to a point where basically everyone can produce these scans.

            Other sources would be:
            Quixels Megascans https://megascans.se/
            Surface Mimic http://www.surfacemimic.com/
            Or even textures.com has now 3D-scanned textures http://www.textures.com/browse/3d-scans/114548

            1 Reply Last reply Reply Quote 0
            • A Offline
              andysvision
              last edited by

              @numerobis said:

              You can use them with any renderer that supports displacement. This has nothing to do with sketchup at all and displacement is a common feature since many years now.
              The "new" thing about these "Real Displacement" textures is that they are based on photo scanned (photogrammetric) 3D data. There are many similar products (models and textures) coming out these days since the programs (Agisoft Photoscan, Reality Capture, Pix4D, Acute3D, etc.) and the PC-hardware have evolved to a point where basically everyone can produce these scans.

              Other sources would be:
              Quixels Megascans https://megascans.se/
              Surface Mimic http://www.surfacemimic.com/
              Or even textures.com has now 3D-scanned textures http://www.textures.com/browse/3d-scans/114548

              Thank you all for your accurate answers! So please can you tell me than witch would be the best combo with my sketchup (produce 3d) than export to another program for the final details (witch program?) ? If you know what i mean?
              Also witch is the best easiest to work with this RT textures?

              1 Reply Last reply Reply Quote 0
              • A Offline
                andysvision
                last edited by

                @juju said:

                andysvision,

                What you're seeing is not SketchUp native output, but output from SketchUp through a third party rendering application.

                Also take a look at Indigo Renderer, a very capable rendering application that interfaces with a number of applications, SketchUp as well.

                I see Indigo render as a plugin? Witch would be the best way to use it as Plug in or standalone soft?

                1 Reply Last reply Reply Quote 0
                • jujuJ Offline
                  juju
                  last edited by

                  @andysvision said:

                  @juju said:

                  andysvision,

                  What you're seeing is not SketchUp native output, but output from SketchUp through a third party rendering application.

                  Also take a look at Indigo Renderer, a very capable rendering application that interfaces with a number of applications, SketchUp as well.

                  I see Indigo render as a plugin? Witch would be the best way to use it as Plug in or standalone soft?

                  Indigo is an external renderer (CPU / GPU, unbiased) with plugins to various software (SketchUp, Blender, Revit, Cinema4D, 3DS Max, Maya, iClone and a few others which aren't officially supported).

                  The software can be tweaked and settings refined quite a lot, but for the most part functions quite easily / well enough through the plugins. There are two versions, the "full" version (Indigo Renderer) and a "cut-down" version (Indigo RT), obviously at different price points and capabilities.

                  Depending on your requirements / usage you should be able to get quite far with the RT version, once you feel you need to upgrade you have the option to do so at a reduced rate.

                  There are renderfarms that support the renderer if you require, additional render node licences also available and they have an online library of preset materials (that you can customise if you choose) for your convenience.

                  Save the Earth, it's the only planet with chocolate.

                  1 Reply Last reply Reply Quote 0
                  • A Offline
                    andysvision
                    last edited by

                    @juju said:

                    @andysvision said:

                    @juju said:

                    andysvision,

                    What you're seeing is not SketchUp native output, but output from SketchUp through a third party rendering application.

                    Also take a look at Indigo Renderer, a very capable rendering application that interfaces with a number of applications, SketchUp as well.

                    I see Indigo render as a plugin? Witch would be the best way to use it as Plug in or standalone soft?

                    Indigo is an external renderer (CPU / GPU, unbiased) with plugins to various software (SketchUp, Blender, Revit, Cinema4D, 3DS Max, Maya, iClone and a few others which aren't officially supported).

                    The software can be tweaked and settings refined quite a lot, but for the most part functions quite easily / well enough through the plugins. There are two versions, the "full" version (Indigo Renderer) and a "cut-down" version (Indigo RT), obviously at different price points and capabilities.

                    Depending on your requirements / usage you should be able to get quite far with the RT version, once you feel you need to upgrade you have the option to do so at a reduced rate.

                    There are renderfarms that support the renderer if you require, additional render node licences also available and they have an online library of preset materials (that you can customise if you choose) for your convenience.

                    so based on you experience where would you put it in relation to difficulty in learning between these other softwares:

                    3ds Max, Unreal Engine, Cinema4D?

                    1 Reply Last reply Reply Quote 0
                    • jujuJ Offline
                      juju
                      last edited by

                      @andysvision said:

                      3ds Max, Unreal Engine, Cinema4D?

                      I have no experience with those.

                      Save the Earth, it's the only planet with chocolate.

                      1 Reply Last reply Reply Quote 0
                      • 1 / 1
                      • First post
                        Last post
                      Buy SketchPlus
                      Buy SUbD
                      Buy WrapR
                      Buy eBook
                      Buy Modelur
                      Buy Vertex Tools
                      Buy SketchCuisine
                      Buy FormFonts

                      Advertisement