Subtract shape from inside solid
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Moot: I can show you "live" how I did it but it'll have to wait until I get home from work this afternoon.
@moot said:
I'm taking a break now... go see if the Coyotes are still prowling around the goat shed... pick some eggs... see if I can clear my head...
Good luck with the coyotes and the goats. On average, how many eggs do your goats lay daily?
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@dave r said:
Moot: I can show you "live" how I did it but it'll have to wait until I get home from work this afternoon.
That will work for me... whenever it is convenient for you... send me PM with approx. time so I am sure to be on the lookout.
@dave r said:
Good luck with the coyotes and the goats. On average, how many eggs do your goats lay daily?
I do find eggs in the goat shed... not sure whose they are
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I believe that you can't have directly the result because
from your profil seems you have the SU Make!
Only SU Pro have complete boolean operation! (Difference, union, intersection,...)
So you must must make the intersection by hands! -
You can make the same things than the Pro with the SU Make version...
except the fact that you must
choose by hand that you must erase for have the volume resulting wishing!
Intersection, Union, Difference, Cut, Divide !Only external skin is possible!
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@moot said:
@dave r said:
Moot: I can show you "live" how I did it but it'll have to wait until I get home from work this afternoon.
That will work for me... whenever it is convenient for you... send me PM with approx. time so I am sure to be on the lookout.
@dave r said:
Good luck with the coyotes and the goats. On average, how many eggs do your goats lay daily?
I do find eggs in the goat shed... not sure whose they are
OK. check you PMs.
Interesting about the eggs.
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@pilou said:
You can make the same things than the Pro with the SU Make version...
except the fact that you must choose by hand that you must erase for have the volume resulting wishing!
Intersection, Union, Difference, Cut, Divide !Only external skin is possible!
Thanks pilou...
I think I have made some progress in understanding the 'intersection' stuff... I was able to 'subtract' the part of the vertical core (that fits over the horizontal core, i.e., like a saddle), manually closed it up and now Solid. I set the to cores together and used SolidSolver... it fixed some things and now the 2 cores are a solid group.
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Looks like you've still got issues but we'll deal with them soon.
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@dave r said:
Moot: I can show you "live" how I did it but it'll have to wait until I get home from work this afternoon.
Amazing this forum! Thanks for that Dave!
EDIT:
You are being paid with Coyote Eggs aren't you?
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moot, check your PMs.
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I don't know how I can thank Dave R enough for giving clear, concise, and understandable information. Dave R is THE MASTER
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