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    My first rendering attempt

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    • dhdyr73eeD Offline
      dhdyr73ee
      last edited by

      I've been playing with a renderer called Shaderlight for a few weeks. I'm quite pleased with the results so far.


      MyRender01.jpg

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      • LA_RR_ArchitectL Offline
        LA_RR_Architect
        last edited by

        The results are nice indeed. Model is sparse but OK, I especially like the boots at the door.

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        • HornOxxH Offline
          HornOxx
          last edited by

          ...yes a good result - especially the lighting
          (is it only physical sky lighting with one Skylight-Portal in global illumination mode?)

          why & what kind of "ghost silhouettes" on the walls?

          never trust a skinny cook

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          • dhdyr73eeD Offline
            dhdyr73ee
            last edited by

            The "ghost silhouettes" were my (poor) attempt to make the walls look old and patched-up.
            I used the shaderlight physical sky in global illumination mode with skylight portals over all 3 openings (one behind camera).

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            • HornOxxH Offline
              HornOxx
              last edited by

              😄 as I said, a very good lighting and render, and btw, there is nothing "poor" at all.
              Small "finger exercise models" like your´s are ideal to get experience how these things are running.

              so keep going

              never trust a skinny cook

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              • Bryan KB Offline
                Bryan K
                last edited by

                Looks far better than my first render attempts. Good job.

                See my portfolio at https://delphiscousin.blogspot.com/

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