My first rendering attempt
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I've been playing with a renderer called Shaderlight for a few weeks. I'm quite pleased with the results so far.

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The results are nice indeed. Model is sparse but OK, I especially like the boots at the door.
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...yes a good result - especially the lighting
(is it only physical sky lighting with one Skylight-Portal in global illumination mode?)why & what kind of "ghost silhouettes" on the walls?
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The "ghost silhouettes" were my (poor) attempt to make the walls look old and patched-up.
I used the shaderlight physical sky in global illumination mode with skylight portals over all 3 openings (one behind camera). -
as I said, a very good lighting and render, and btw, there is nothing "poor" at all.
Small "finger exercise models" like your´s are ideal to get experience how these things are running.so keep going
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Looks far better than my first render attempts. Good job.
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