sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Street Photo Match Work

    Scheduled Pinned Locked Moved Gallery
    23 Posts 9 Posters 2.0k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • HornOxxH Offline
      HornOxx
      last edited by

      congratulations - all examples are excellent and it is fun to look at them!
      A problem has, who drives too narrow around the curve in your City-Street Design 😉

      A little I am pleased about this ever present white Opel Insignia with it´s GG license plate,
      which means Groß Gerau, the "Opel" region near Frankfurt, where I worked for a couple of years...

      never trust a skinny cook

      1 Reply Last reply Reply Quote 0
      • K Offline
        kenancakir
        last edited by

        @hornoxx said:

        congratulations - all examples are excellent and it is fun to look at them!
        A problem has, who drives too narrow around the curve in your City-Street Design 😉
        A little I am pleased about this ever present white Opel Insignia with it´s GG license plate,
        which means Groß Gerau, the "Opel" region near Frankfurt, where I worked for a couple of years...

        Thank you, my second street is one way road and has parking area both side.. In fact, i don't like cars, i like motorcycles.. 💚

        1 Reply Last reply Reply Quote 0
        • oganocaliO Offline
          oganocali
          last edited by

          Nice work Kenan. If you want to increase photo-realism you might want to try fading out the colors smoothly (to a bluish tone you get at the horizon) as objects gets farther away from the camera. This would imitate atmospheric effects impacting the balcony view mostly.

          congrats
          Ogan

          1 Reply Last reply Reply Quote 0
          • Mike AmosM Offline
            Mike Amos
            last edited by

            Nicely done, lots of consistency and I would have said they were perfect.

            1 Reply Last reply Reply Quote 0
            • B Offline
              Ben Ritter
              last edited by

              @kenancakir said:

              Thank you all.. This a real street project of Malatya - Turkey.. Main project is done by city hall, i draw the roads with sketchup photo match and render with vray, clear the background original picture and match with ps.. This video is about stabilizing photo match camera view for render engines and match the resolution for photoshop touches..

              These look great.

              In the video, what is the point of going from FOV 42.01 to 35 and back to 42.01? Doesn't that just get you back to the Photomatch view?

              How did you photomatch the street, since there are very few perspective references?

              Thanks.

              1 Reply Last reply Reply Quote 0
              • K Offline
                kenancakir
                last edited by

                The point of the changing and than giving old value of fov is breaking the photo match view and than get the same fov value of the photo match scene for render engine and workflow.. You know, it is hard to work on your model inside photo match scene when you add some heavy models.. Besides, when you render your photo match scene, vray render angle changes.. To fix theese, you have to have a scene that has the same angle and fov as the photo match scene..

                I made a lot of test drawings, and thought about how i can draw photo match that has balcony view for three days, and i draw a ground plane, put a carlike shape on it, play with photo matchs general scale, pushing the far line of the ground plane up or down..

                1 Reply Last reply Reply Quote 0
                • K Offline
                  kenancakir
                  last edited by

                  @oganocali said:

                  Nice work Kenan. If you want to increase photo-realism you might want to try fading out the colors smoothly (to a bluish tone you get at the horizon) as objects gets farther away from the camera. This would imitate atmospheric effects impacting the balcony view mostly.
                  congrats
                  Ogan

                  Thank you, i know my lines/arcs need to be smooter, and all my works need more and detailed photoshop works..

                  I will use your suggestions for my next works..

                  1 Reply Last reply Reply Quote 0
                  • DanielD Offline
                    Daniel
                    last edited by

                    Great work. Including the before shots perfectly illustrates how simples things can make a huge improvement to an environment.

                    My avatar is an anachronism.

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      Ben Ritter
                      last edited by

                      @kenancakir said:

                      The point of the changing and than giving old value of fov is breaking the photo match view and than get the same fov value of the photo match scene for render engine and workflow.. You know, it is hard to work on your model inside photo match scene when you add some heavy models.. Besides, when you render your photo match scene, vray render angle changes.. To fix theese, you have to have a scene that has the same angle and fov as the photo match scene..

                      I made a lot of test drawings, and thought about how i can draw photo match that has balcony view for three days, and i draw a ground plane, put a carlike shape on it, play with photo matchs general scale, pushing the far line of the ground plane up or down..

                      Thanks for your response, and again, nice work.

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kenancakir
                        last edited by

                        Fifth street..


                        DSC_5811_Ufak.jpg


                        DSC_5811_png3_Ufak.jpg

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          kenancakir
                          last edited by

                          Some more ps touches..


                          ip2Finaljpg_Ufak.jpg

                          1 Reply Last reply Reply Quote 0
                          • 1
                          • 2
                          • 1 / 2
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement