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    Bird back to start

    Scheduled Pinned Locked Moved SketchyPhysics
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    • F Offline
      faust07
      last edited by

      Thanks, Solo & ntxdave! I'm trying to evolve existing SP models and scripts and to use them for animation. There are a lot of insanely good examples in the Forum and in the warehouse such as path following scripts. Since SketchyPhysics is running very stable for a while (thanks to Anton_S and PituPhysics), it makes fun to experiment with it again. A small intermediate goal is, to send objects such as vehicles, walking people, birds, airplanes, ships etc into short continuous loops ... Unfortunately, my Ruby programming skills are still rudimentary.

      @ Pilou: Yes, closed curves and small gaps would be good too. In the script a program loop should be built in with the meaning of - "if objekt is at the end of the path, start again at the beginning". Sounds simple, but I'm not able to write this ...

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      • ntxdaveN Offline
        ntxdave
        last edited by

        @faust07 said:

        Thanks, Solo & ntxdave! I'm trying to evolve existing SP models and scripts and to use them for animation. There are a lot of insanely good examples in the Forum and in the warehouse such as path following scripts. Since SketchyPhysics is running very stable for a while (thanks to Anton_S and PituPhysics), it makes fun to experiment with it again. A small intermediate goal is, to send objects such as vehicles, walking people, birds, airplanes, ships etc into short continuous loops ... Unfortunately, my Ruby programming skills are still rudimentary.

        @ Pilou: Yes, closed curves and small gaps would be good too. In the script a program loop should be built in with the meaning of - "if objekt is at the end of the path, start again at the beginning". Sounds simple, but I'm not able to write this ...

        @Fredo6 is this something that could be done with the upcoming Animator?

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        • A Offline
          Anton_S
          last edited by

          Very nice birdy, faust07.

          Here is the code to make the birdy loop on the desired curve.

          
          setLinearDamping(5.0)
          onstart {
            curve_verts = $curPhysicsSimulation.findCurve("path01")
            @curve_length = $curPhysicsSimulation.getCurveLength(curve_verts)
          }
          ontick{
             lookAt(evalCurveAbs("path01", (frame * 8) % @curve_length + 180))
             dir = position.vector_to(evalCurveAbs("path01", (frame * 8) % @curve_length))
             dir.length = dir.length / 12.0
             push(dir.to_a)
          }
          
          

          Of course, the main curve isn't quite "loopable", so the transitioning from the last point to the starting point won't be quite realistic until the curve is modified to be "loopable".

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          • pilouP Offline
            pilou
            last edited by

            It's a code for SketchyPhysics or MsPhysics ?

            Does it possible also in MSPhysics ?

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • A Offline
              Anton_S
              last edited by

              The code is for SketchyPhysics (as the birdy was made for SP). Copy and paste it into the body of the bird into the script field.

              Yes, everything done in SketchyPhysics can be tweaked to work in MSPhysics. (The code would look different however as the scripting functions differ in SketchyPhysics and MSPhysics.)

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              • F Offline
                faust07
                last edited by

                Thank you very much, Anton! Works like a charme: ๐Ÿ‘
                And the script supplement looks so easy. Nevertheless, I still need some time to understand it.
                Endless flying birds in the sky are no longer a problem...


                Bird04_0000.jpg


                BirdTest01k_02k.avi

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘
                  this whole "SP-thing" is a miracle to me and with big eyes I am so amazed like a child ๐Ÿ˜ฎ
                  It's great to see the birdยดs flight, itยดs movements just like the perfect camera tracking.
                  When I myself am glad that any cube falls right down onto the ground, the here shown
                  SP-level is enchanting.

                  just great!

                  never trust a skinny cook

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    Well done @faust07 ๐Ÿ‘ ๐Ÿ‘

                    Nice and smooth and the movement of the wings looks very realistic.

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                    • F Offline
                      faust07
                      last edited by

                      Thanks again for the kind words guys. Here a little more bird action ... Everything is normal SketchUp output. The possibilities for designing camera movements with SketchyPhysics are unlimited. Thats great! The bird is flying in Antons loop. The camera is controlled by the SUp scenes.
                      Hi Chri. Telepathy ... Unfortunately, I can only animate one bird. To copy Physics objects is very time consuming. But nothing is perfect...


                      BirdTest03_SU16.jpg


                      BirdTest03_frame_000099.jpg


                      BirdTest08K3.avi

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                      • chriC Offline
                        chri
                        last edited by

                        Hi faust

                        Incredible Job !

                        Before I saw this, I did not think we could do this , with SKETCHUP.

                        Thanks for sharing
                        Chri


                        tree.png

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                        • F Offline
                          faust07
                          last edited by

                          Benchmark for Sketchy Physics...


                          Birds-Loop_frame_1148.jpg


                          2 birds and a bit emitter fun

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                          • pbacotP Offline
                            pbacot
                            last edited by

                            Haha. Talk about rampant development!

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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