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    Bird back to start

    Scheduled Pinned Locked Moved SketchyPhysics
    16 Posts 8 Posters 12.4k Views 8 Watching
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    • soloS
      solo
      last edited by

      I have no idea, however I'm impressed with the video of what you have achieved, the camera is also well done on how it tracks the bird.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • ntxdaveN
        ntxdave
        last edited by

        Really cool........does SketchyPhysics allow you to define a path?

        I assume not or you would already have it in the animation. The motion is very smooth (both the bird and the camera). Well Done...... 👍 👍

        Press F1...thank me later

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        • pilouP
          pilou
          last edited by

          Why not have a closed curve? Or with a very tiny gap?
          Or with the gap = last segment = first segment

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • F
            faust07
            last edited by

            Thanks, Solo & ntxdave! I'm trying to evolve existing SP models and scripts and to use them for animation. There are a lot of insanely good examples in the Forum and in the warehouse such as path following scripts. Since SketchyPhysics is running very stable for a while (thanks to Anton_S and PituPhysics), it makes fun to experiment with it again. A small intermediate goal is, to send objects such as vehicles, walking people, birds, airplanes, ships etc into short continuous loops ... Unfortunately, my Ruby programming skills are still rudimentary.

            @ Pilou: Yes, closed curves and small gaps would be good too. In the script a program loop should be built in with the meaning of - "if objekt is at the end of the path, start again at the beginning". Sounds simple, but I'm not able to write this ...

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            • ntxdaveN
              ntxdave
              last edited by

              @faust07 said:

              Thanks, Solo & ntxdave! I'm trying to evolve existing SP models and scripts and to use them for animation. There are a lot of insanely good examples in the Forum and in the warehouse such as path following scripts. Since SketchyPhysics is running very stable for a while (thanks to Anton_S and PituPhysics), it makes fun to experiment with it again. A small intermediate goal is, to send objects such as vehicles, walking people, birds, airplanes, ships etc into short continuous loops ... Unfortunately, my Ruby programming skills are still rudimentary.

              @ Pilou: Yes, closed curves and small gaps would be good too. In the script a program loop should be built in with the meaning of - "if objekt is at the end of the path, start again at the beginning". Sounds simple, but I'm not able to write this ...

              @Fredo6 is this something that could be done with the upcoming Animator?

              Press F1...thank me later

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              • A
                Anton_S
                last edited by

                Very nice birdy, faust07.

                Here is the code to make the birdy loop on the desired curve.

                
                setLinearDamping(5.0)
                onstart {
                  curve_verts = $curPhysicsSimulation.findCurve("path01")
                  @curve_length = $curPhysicsSimulation.getCurveLength(curve_verts)
                }
                ontick{
                   lookAt(evalCurveAbs("path01", (frame * 8) % @curve_length + 180))
                   dir = position.vector_to(evalCurveAbs("path01", (frame * 8) % @curve_length))
                   dir.length = dir.length / 12.0
                   push(dir.to_a)
                }
                
                

                Of course, the main curve isn't quite "loopable", so the transitioning from the last point to the starting point won't be quite realistic until the curve is modified to be "loopable".

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                • pilouP
                  pilou
                  last edited by

                  It's a code for SketchyPhysics or MsPhysics ?

                  Does it possible also in MSPhysics ?

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • A
                    Anton_S
                    last edited by

                    The code is for SketchyPhysics (as the birdy was made for SP). Copy and paste it into the body of the bird into the script field.

                    Yes, everything done in SketchyPhysics can be tweaked to work in MSPhysics. (The code would look different however as the scripting functions differ in SketchyPhysics and MSPhysics.)

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                    • F
                      faust07
                      last edited by

                      Thank you very much, Anton! Works like a charme: 👍
                      And the script supplement looks so easy. Nevertheless, I still need some time to understand it.
                      Endless flying birds in the sky are no longer a problem...


                      Bird04_0000.jpg


                      BirdTest01k_02k.avi

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                      • HornOxxH
                        HornOxx
                        last edited by

                        👍 👍 👍
                        this whole "SP-thing" is a miracle to me and with big eyes I am so amazed like a child 😮
                        It's great to see the bird´s flight, it´s movements just like the perfect camera tracking.
                        When I myself am glad that any cube falls right down onto the ground, the here shown
                        SP-level is enchanting.

                        just great!

                        never trust a skinny cook

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                        • ntxdaveN
                          ntxdave
                          last edited by

                          Well done @faust07 👍 👍

                          Nice and smooth and the movement of the wings looks very realistic.

                          Press F1...thank me later

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                          • F
                            faust07
                            last edited by

                            Thanks again for the kind words guys. Here a little more bird action ... Everything is normal SketchUp output. The possibilities for designing camera movements with SketchyPhysics are unlimited. Thats great! The bird is flying in Antons loop. The camera is controlled by the SUp scenes.
                            Hi Chri. Telepathy ... Unfortunately, I can only animate one bird. To copy Physics objects is very time consuming. But nothing is perfect...


                            BirdTest03_SU16.jpg


                            BirdTest03_frame_000099.jpg


                            BirdTest08K3.avi

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                            • chriC
                              chri
                              last edited by

                              Hi faust

                              Incredible Job !

                              Before I saw this, I did not think we could do this , with SKETCHUP.

                              Thanks for sharing
                              Chri


                              tree.png

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                              • F
                                faust07
                                last edited by

                                Benchmark for Sketchy Physics...


                                Birds-Loop_frame_1148.jpg


                                2 birds and a bit emitter fun

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                                • pbacotP
                                  pbacot
                                  last edited by

                                  Haha. Talk about rampant development!

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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