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    Animator: Parametric Animation plugin - Discussion

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    • PatrickP Offline
      Patrick
      last edited by

      Hello..

      I have this model...
      Musoir-départ.jpg

      Formes béton.skp

      See explain in french Forum : http://sketchucation.com/forums/viewtopic.php?f=51%26amp;t=64057#p587158

      Bye
      Patrick

      La CAO sans se casser la tête ? FreeCAO la CAO toute en vidéo.

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      • thomthomT Offline
        thomthom
        last edited by

        Can you animate instances within other instances?

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • ntxdaveN Offline
          ntxdave
          last edited by

          @thomthom said:

          Can you animate instances within other instances?

          Not sure if this is what you are asking but in my car wash model, there are goups & components within groups and components. As an example, if you look at the first spinning brush, it is a subcomponent of the brush/arm assembly which is also a component. There are multiple things like that in the car wash animation.

          So, if I am correctly understanding your question, the answer is yes.

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          • F Offline
            faust07
            last edited by

            Great! I could post a 2,400-year-old tricycle with driver when BryanK (the designer) does not mind. You could convert it from SketchyPhysics into your parametric animation process.


            SketchyPhysics test

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            • thomthomT Offline
              thomthom
              last edited by

              @solo said:

              I hope that this animation gets supported by the SU integrated render engines like Twilight, Thea, Podium, Corona, Vray, etc.

              Ditto! I know they'd be very interested.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • ntxdaveN Offline
                ntxdave
                last edited by

                I know this is pushing it but I would also like for it to be supported by one of the extensions that support exporting the model to WebGL.

                Imagine being able to show you model on a web page with no plugin that included object animations.

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @thomthom said:

                  Can you animate instances within other instances?

                  Answer is Yes.

                  Actually, grouping component instances and groups helps transform several objects at once, instead of selecting each of them (even if multi-selection is also supported).
                  But you can individually move an object within a group.

                  In the Car Wash example, the whole car is translated as a group, including the wheels, and the wheels are transformed by spin individually.

                  Fredo

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @thomthom said:

                    @solo said:

                    I hope that this animation gets supported by the SU integrated render engines like Twilight, Thea, Podium, Corona, Vray, etc.

                    Ditto! I know they'd be very interested.

                    I tentatively built an API for acting externally on the animation, so that a rendering software can drive the animation frame by frame.

                    Animator - API for Renderers - v1.pdf

                    I am in contact with tomasz for Thea.

                    But I don't know how to reach the others

                    Fredo

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @ntxdave said:

                      I know this is pushing it but I would also like for it to be supported by one of the extensions that support exporting the model to WebGL.

                      Imagine being able to show you model on a web page with no plugin that included object animations.

                      That would be a good feature, not just for animation.

                      I'll have to explore WebGL to understand what it is about and if it is applicable in the case of an animation.

                      I know Tak2hata has released a plugin doing WebGL export, so he is probably the best expert to contact.

                      Fredo

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                      • soloS Offline
                        solo
                        last edited by

                        So when can we play?

                        Planning a beta team?

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • O Offline
                          otb designworks
                          last edited by

                          Re beta test team: Pick Me Pick Me!!!

                          I am more excited for this plugin than anything I have seen come out of the official team since they gave us Layout!

                          Cheers, Chuck

                          OTB Designworks is on Youtube

                          6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @fredo6 said:

                            But I don't know how to reach the others

                            PM me who you are looking for - I'll see what I can do. I have the ChaosGroup contacts for sure - but I should be able to obtain other as well.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • soloS Offline
                              solo
                              last edited by

                              I have had so many issues in the past with the available tools/plugins, that is why this is a huge thing.

                              See video below, a recent attempt to use SU and Thea, It failed and i needed to finally go into Thea studio to complete animation. I also needed to have layers animate, so I could show and hide panels, will it be possible with this plugin?

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @solo said:

                                I also needed to have layers animate, so I could show and hide panels, will it be possible with this plugin?

                                Animator should normally support layer visibility, either attached to views or independently of views.

                                Below a short example. Watch the green cylinder and red cube, and layers panel.

                                [attachment=0:1ubxfxj3]<!-- ia0 -->Animator%20Layer%20visibility%20simple.gif<!-- ia0 -->[/attachment:1ubxfxj3]

                                Fredo


                                Animator Layer visibility simple.gif

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                                • JQLJ Offline
                                  JQL
                                  last edited by

                                  Fredo and what about animating stuff by cycling through scenes as usual, is it also possible?

                                  I mean it's so advanced in it's own that I can't understand if that is a possibility as it's what a basic animation plugin for SU does...

                                  If it is, can we do it without showing UI? In fullscreen mode, to present stuff live to an audience?

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    @jql said:

                                    Fredo and what about animating stuff by cycling through scenes as usual, is it also possible?

                                    I mean it's so advanced in it's own that I can't understand if that is a possibility as it's what a basic animation plugin for SU does...

                                    If it is, can we do it without showing UI? In fullscreen mode, to present stuff live to an audience?

                                    Animator is not based on the native Scene animation mechanism of Sketchup. You can actually position the animation at any given time. Indeed, it is possible to develop a small GUI to make short cuts to specified time.

                                    Also, there is a Player mode, with a much smaller palette. I plan to make the option to hide it when playing animation.

                                    Animator Player mode.gif

                                    Fredo

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Seems very promising! 😎

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • JQLJ Offline
                                        JQL
                                        last edited by

                                        We will find something you didn't think of! 😄

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @jql said:

                                          We will find something you didn't think of! 😄

                                          That's why the thread was started 😄

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                                          • PixeroP Offline
                                            Pixero
                                            last edited by

                                            What about how hierarchies are created?
                                            Can that be made separate from how objects are grouped?
                                            And what about inverse kinematic?

                                            I'm also very interested in ways to fine tune camera animation paths and speed.

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