Push/pull double click wrong direction
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Are you 100% sure these faces are both oriented the same way ?
View in Monochrome mode.
Materials and Textures on faces can mask poorly oriented faces... -
I absolutely guarantee you that they are facing the correct way. I always model in front/back/monochrome view.
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As I think has already been noted, software does not act randomly. The problem is that sometimes the logic is obscure and confusing. SketchUp has some "helpful" behaviors such as always orienting a new face at z=0 so that the "front" faces downward, and automatically creating a "hole" when pushpulling a face that is inset in another face, having a hidden sign to the direction of pushpull, etc. The interaction of these behaviors can be quite confusing, but it isn't random.
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I get this behavior from time to time too, I believe is somehow user related.
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I just recorded it happening. The second push/pull operation is a double click. You can see the correct face orientation on the first, and the distance typed, and the direction.
https://christopher-robertslimbrick.tinytake.com/sf/NDY5NzI2XzI1MTk1MjU
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No ideas?
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Got it happening again in another model...
https://christopher-robertslimbrick.tinytake.com/sf/NTE1ODc0XzI3MTY2NTE
See, I'm not going mad. This behavior happens.
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@macker said:
See, I'm not going mad. This behavior happens.
Just in case you are going mad, I join you.
Nevertheless, no amount of "you must be doing..." or "it can't happen" is going to change the fact that Yes it does happen.
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It's there and is probably predictable (but the causes are also probably too complex for mere mortals to pin down).
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I, too, am having this issue, and it happens pretty consistently in 2016, doesn't happen at all in 2015. If not everybody is having the problem, could it be a PC vs Mac thing? I'm on a Mac. Are the others of you having this issue all on Macs? I haven't checked this out on Sketchup.com, but that's where I'm going next.
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know this post has been around awhile, thought I'd chime in that I see the same odd behavior at times. it does seem totally random and unpredictable. Example would be creating a frame and panel look to a wall, recessing panels 1/2" ,running a wall same axis ,double clicking away and viola it pulls a panel instead of pushing. Also seems to occasionally not erase a face when punching holes in walls. no predictability may go weeks without issues than problems pop up in a model . go figure. exit the tool and go back to push pull and everything o.k.?
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If anybody is interested, here's a link to the thread started by my post on this subject on the Sketchup Community forum. While the issue isn't totally "solved," I'm satisfied with the answers I got from the SketchUp team, and particularly some of John's explanations were quite helpful. http://forums.sketchup.com/t/2016-push-pull-double-click-pulls-in-opposite-direction/23140
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