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    Looking for a variation of a drape plugin

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    • C Offline
      chanz
      last edited by

      Hi all.

      I am not quite sure of the exact terminology or if something like this even exists yet.

      I have some old meshes from an old game format. The ones I am looking at are terrain meshes. They were cut by a BSP tree, and therefore, some of the grids are a bit overly complex. I have tried mergine coplanar faces and still, it doesn't fix everything. I want to fix this by recreating them with the sandbox feature.

      Here is a test case I set up:

      http://i.imgur.com/BuBwKcM.png

      What I need to happen, is for the sandbox terrain at the top to take on the shape of the terrain at the bottom without creating additional vertices (other than the squared being divided to create 2 triangles). The algorithm would do something like every index would go down and down until it intersected the mesh and then keep that height value.

      Is such a thing possible? What is the term for it? Is there a plugin for this already? I tried the drape and super drape and they looked promising but not quite what I need. They add the detail to the sandbox mesh when I just want the height and not the additional vertex detail.

      Thank you πŸ˜„

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      • cottyC Offline
        cotty
        last edited by

        One possible way:

        • create cpoints for all vertices from the top face (FredoTools)
        • drape them with the raytracer plugin (Thomthom)
        • Create triangualted mesh (TIGs triangulate points) or with Toposhaper (Fredo6)

        Edit: added image

        drape.PNG

        my SketchUp gallery

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        • C Offline
          chanz
          last edited by

          Thanks for the response. My only question is whether the generated mesh will be able to be edited using the sandbox tools.

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          • pilouP Offline
            pilou
            last edited by

            @unknownuser said:

            My only question is whether the generated mesh will be able to be edited using the sandbox tools.

            Yes it can! But the action Brush Tool Modeler is a "circle" that you can increase decrease! πŸ˜„

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • cottyC Offline
              cotty
              last edited by

              Sandbox generated geometry is nothing special so every other geometry can be edited with the sandbox tools too.

              my SketchUp gallery

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              • K Offline
                kaas
                last edited by

                Drop Vertices by TIG should work.
                http://sketchucation.com/forums/viewtopic.php?t=39251

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                • C Offline
                  chanz
                  last edited by

                  Thanks all! Both solutions worked but the drop vertices was very speedy. Thanks!

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