[Plugin] Mesh Importer
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@jim said:
I updated to 15.2. I just added some debugging info. Please try again. Thanks.
Still the same error here (dll).
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I put up version 15.3. Open the Ruby Console before running to see the errors.
Sorry about experimenting on you guys - I am fairly new to creating executables that need to run on a variety of architectures.
Thank you for you help.
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Also, the converter is a console application so it might be helpful if people could attempt to convert a file on the command line. Even double-clicking the a2a.exe file might bring up helpful error dialogs. Thanks again.
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@smicha said:
Could you add obj import - this is one of the most important format.
If you select Any File Type in the File Selection dialog, you will be able to select .obj files and import them. Textures are not supported, though. Right now I am just trying to figure out how to make it work on different operating systems and versions.
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@jim said:
@smicha said:
Could you add obj import - this is one of the most important format.
If you select Any File Type in the File Selection dialog, you will be able to select .obj files and import them. Textures are not supported, though. Right now I am just trying to figure out how to make it work on different operating systems and versions.
When I choose - any file - and select obj nothing happens.
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@smicha said:
When I choose - any file - and select obj nothing happens.
Windows or Mac? What version? 32 or 64 bit?
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It would help if you could try to import the file while the Ruby Console window is open, and then post any errors here.
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@jim said:
It would help if you could try to import the file while the Ruby Console window is open, and then post any errors here.
Mesh Importer Result:
D:...\stone.obj.skp was not created. -
Thanks for your patience. I just want to make sure you gave tried version 15.4 which I uploaded last evening and which fixed a similar problem kaas had?
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@jim said:
Thanks for your patience. I just want to make sure you gave tried version 15.4 which I uploaded last evening and which fixed a similar problem kaas had?
Yes - the newest version. Feel free to ask more questions. I'd be glad to see the plugin working. For now I stick with TIG's obj importer.
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BTW it seems that a cmd window blinks for a fraction of a second and does nothing.
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smicha, will it make one if the original is on your desktop?
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It's not working at all.
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@smicha said:
It's not working at all.
Two things to try:
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Try double-clicking the a2s.exe from Windows file explorer.
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Open a command prompt in the "win" folder and try to run a2s.exe, and maybe try to convert a file - something like:
> .\a2s "C;\users\YOU\Downloads\test.stl"
Are there any errors or dialogs?
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I'm running into the same issues as Smicha. I'm trying to import a DWG file because the SketchUp import is taking so freaking long. However I have the Ruby console pulled up and then when I select the DWG a window pops up and then disappears. The first time it created a notepad file that said "No Suitable Reader Found"
Any ideas?
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the reason I removed the pointer on the thread was I remembered it was hard to set up on a PC...
If you have a mac in the office, this extension is still working in v17...
john
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Hey Driven,
I pulled this up on my laptop and ran into the same issue. I'm running SketchUp 17 and the plugin didn't do anything. Am I missing anything?
T.
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I tried it on both a Windows Desktop and a Mac laptop
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I just re-tested on some dxf's...
some work others don't...
do your files open in tiegra viewer or converter?
maybe converting them back to a lower version will work...
john
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