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    Sketchup 2015 Texture replacement misalignment

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    • nirklarsN Offline
      nirklars
      last edited by

      Changing/replacing textures causes the correct alignment of the texture to be lost. I need to replace textures in order to handle import/exports but replacing them in program causes the following to happen: (Please see the following gif animation of screen capture)

      Link Preview Image

      http://i.imgur.com/KOkX4Xt.gif

      The only workaround to avoid this misalignment when replacing textures that I've worked out is to export to collada .dae, open the file in a text editor and manually editing the path to the new image file.

      Link Preview Image

      http://i.imgur.com/cJ3teSY.png

      Hopefully you can fix this πŸ˜„
      Best Regards
      Nicklas
      http://nirklars.wordpress.com

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      • JQLJ Offline
        JQL
        last edited by

        I think this migt be fixed if you triangulate faces

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        • nirklarsN Offline
          nirklars
          last edited by

          @JQL
          In my case I would prefer to minimize the amount of edges as I'm importing the model into some other software that displays funny when theres many edges.

          Also wouldn't triangulation require some sort of plugin? If this is built into Sketchup were would I find it?

          Thanks

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