3D Truss Models
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Very nice. Around here we just put a vertical block at the ridge behind the barge rafter and the first outlooker (outrigger) is spaced away from this. Also when a rafter is over the gable wall and the outrigger is structural (commonly it is), the lowest one is spaced away from the birdsmouth so the notch doesn't weaken the rafer so much..
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Outlookers get a little complicated depending on whether they are structural or not. Typically around here we see them at 24" on center and they are usually structural. The top chord of the truss is dropped either 1.5" or 3.5" depending on if they are oriented horizontally or vertically. With structural lookouts the first lookout from the eave is usually non-structural since the dropped top chord truss will have a special slider attached to top chord to achieve the overhang. See image below:
Usually the sheeting goes on starting at the bottom so based on that the lookouts would be measured from the bottom edge of the sheeting so that they line up with the seams every 48".
I've seen a single vertical placed the ridge when the outlookers are vertical however what is common practice when the outlookers are horizontal?
Notice the different configuration of the top chord when the drop is only 1.5" (oriented flat).
If the overhang is zero then this slider or splice goes away.
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A dropped top chord with flat orientation might look something like this (spliced top chord):
Without an overhang the gable end truss becomes (no splice or slider required):
Note that the outlookers would probably be spaced from the bottom at 24" on center, so this model is not quite correct.
Another interesting point to note is that if the overhang or top chord of the truss is a 2x4 and one wants to use structural 2x6 vertical outlookers at the gable end. How would that work, I don't think it would at least not easily. If the outlookers are structural and vertical I will constrain them to be the same depth as the top chord in order to simplify things. This applies to imperial or metric, units are not a factor.
I'm going to need some serious logic to properly deal with gable end trusses and outlookers in order to properly cover all of the options and possible configurations, especially when you throw raised heel trusses into the mix.
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Vertical structural outlookers with 12" overhang and 16" gable overhang:
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steam rolling ahead!
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Just for fun I was playing with Thea a bit this afternoon. I might have to purchase this render software its really quite nice:
Does anyone have a better wood grain or color to use when rendering lumber? As you can see the striations don't really line up with the direction of the lumber.
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@juju said:
steam rolling ahead!
Note, I have not coded the dropped top chord variants into the plugin yet I'm just verifying the correct way to frame out these different options with feedback from others before I commit to a specific method.
I've spent some time chatting with some of my contractor friends and the consensus seems to be that measuring the outlookers from the bottom is fairly standard practice. There does seem to be disagreement on how best to deal with outlookers at the peak though. I like the idea of two outlookers each side of the ridge. Some say one vertical, others say none provided the last two adjacent outlookers are relatively close to the peak (I wish they would quantify what close means).
I would like to get this as close to realistic as possible regardless of the logic and complexity otherwise what is the point. I'm not into modeling cartoons, I want it as you would build it.
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@medeek said:
Just for fun I was playing with Thea a bit this afternoon. I might have to purchase this render software its really quite nice:
Does anyone have a better wood grain or color to use when rendering lumber? As you can see the striations don't really line up with the direction of the lumber.
As for wood grain, easiest way is to do texturing inside SU (for me anyway), and then use Thea to render.
I would then use IBL (Some studio setup HDRI) + SUN button for light and Ground button to have base plane for shadows,and all this takes 10 min to setup.
My biased opinion is to go and buy Thea, it is one great product with +5 integration with SU. -
Outlookers enabled under advanced roof options for Monopitch truss types.
Also fixed all truss types so that the outlookers are measured from the bottom. I also added the option to include outlookers at the peak.
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Does anyone have any good resources for working with dynamic components within the API? I really would like to make the top chords dynamic so that the overhang can be adjusted after the fact if necessary.
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Version 1.1.4 - 11.25.2015
Structural outlookers (vert. & horz.) enabled under advanced roof options for Common (Fink) truss type.
Structural outlookers (vert. & horz.) enabled under advanced roof options for Common (Fink) truss type with raised heel (vertical w/ strut).Notice that when structural outlookers are selected the top chord of the gable end truss is dropped accordingly. This may look simple now that I've got it working (at least for one type of common truss) but the amount of logic required to make sure everything comes out right is somewhat mind boggling.
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Nice work. It is scary how much you are able to do and what goes into all this. The clean output is what we see--and so many options worked in.
For texture I think you also have to look into ruby to find out how to orient it the way you want. It doesn't matter what texture you use.
There are some good NPR wood textures in the Sketchucation store, but I am not sure if it contains one that would give you the fresh douglas fir look.
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Thank-you for the vote of confidence. Sometimes I feel like I am digging a bit deep when it comes to all of these options it certainly adds to the amount of code required and the complexity. Some options are also dependent on others so it becomes a tangled web that requires careful analysis to mare sure that certain options can still work when others are not enabled. The good news is that I've probably got most of the options added to the fink truss that I will ever add so further complexity should not be too much of a problem. Now it is just a matter of adding different truss types, and other related items, more breadth and less depth.
If it can be mathematically modeled then it can be programmed into the plugin. What you are seeing on your screen or in SketchUp is a visual representation of a mathematical model of the truss group and associated framing.
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Version 1.1.5 - 11.25.2015
- Added Double Fink common truss type.
- Structural outlookers (vert. & horz.) enabled under advanced roof options for Common (Double Fink) truss type.
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Version 1.1.6 - 11.26.2015
- Added Fan and Mod Queen common truss types.
- Structural outlookers (vert. & horz.) enabled under advanced roof options for Common (Fan & Mod Queen) truss types.
Four more common truss types still need to be added:
- Double Howe (6/6)
- Mod Fan (8/4)
- Triple Fink (8/7)
- Triple Howe (8/8)
For very large buildings one could also consider:
- Quad Fan (10/5)
- Quad Fink (10/9)
- Quad Howe (10/10)
- Quin Fan (12/6) ...
A quad fink truss (10/9) with a raised heel (slider):
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Wow, seriously, wow. How is the manual coming along?
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What format would be the best for the manual? I am kind of thinking along the lines of HTML documentation similar to the way SketchUp help files are organized but I'm still thinking about this.
The biggest problem right now is the plugin has been rapidly progressing and evolving so its a bit hard to set out a manual that won't need major revisions/rewrite in the very near future.
I'm thinking though in another month or two I should have something together.
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You must also think for Multi-languages of your UI !
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Valley Sets are here:
Proceed with caution though I just put it together so it is still a bit rough around the edges. Further testing and refinement is necessary but it seems to be working fairly decently.
Currently the main roof plane and two points need to be selected rather carefully I'm not sure I can do much about that, if not I will need to document in some detail how to use this function.
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@pilou said:
You must also think for Multi-languages of your UI !
I've been thinking about adding some global settings so one can set language, defaults and other misc. items.
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