Applying "fish scales" to an irregular surface
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 A quick example with ThrowTo, maybe a starting point?  
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 did you make the record a 'glue to + any' component? 
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 @driven said: did you make the record a 'glue to + any' component? No, and I think that won't work in this case. 
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  john 
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 Nice, which steps are you using for this result? 
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 I just applied the bottom row manually, selected the row, then Move copy 12x... I then tilted [Rotated] the component geometry 2º on 2 axis to overlap each other... john  
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 Nice! I think that will do it. Now to add another layer of complexity... can you think of a way to have all of the circles rotate in 2 axis relative to the plane that they are attaching to? 
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 @wheelz said: ... can you think of a way to have all of the circles rotate in 2 axis relative to the plane that they are attaching to? that's basically what happens when you adjust the internal geometry...  you could start with a more obvious input point and erase it at the end... john 
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 I get that, but it falls apart when the irregular surface starts curving in both directions, as is the case with the project that I'm working on. 
  
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 copy paste your wall into a new skp and color the target faces a distinct color and I'll see if some ruby code can add them in place... 
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 Wonder if flowify would help. In reality it would distort the scales, but that may not be noticeable. 
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 @pbacot said: Wonder if flowify would help. In reality it would distort the scales, but that may not be noticeable. Worth a try...  
 
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 @driven said: copy paste your wall into a new skp and color the target faces a distinct color and I'll see if some ruby code can add them in place... really appreciate the help. file is attached 
 
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