Orgelf's works. second topic.
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Bestiale!
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@panixia
Yes as war itself.Image 1 larger on this link https://zupimages.net/up/26/18/cu6v.jpg
Here is my representation of the Horseman of the Apocalypse: Death.
The image is deliberately in black and white. Colour belongs to the living. Here, everything is already fading. The smoky environment is not a setting but a zone of indeterminacy: the moment of passage. Death does not last. Unlike the other three horsemen — famine, pestilence and war — which are inscribed in time, Death is a point. A tipping point. And yet, it is the most powerful.
The rider himself remains enigmatic. Flayed, without an identifiable head, he may not be Death, but only its vector. We think we see Death approaching, but we never really know it.
Beneath the horse winds another presence: an umbilical cord attached to a skull. This creature, both organic and macabre, could be the real Death. It evokes a continuity between birth and disappearance, like an uninterrupted flow rather than an isolated event.
This idea originated in a visit to the Poggi Museum in Bologna. In the room of the flayed, the anatomy exposed in its brutality served as a direct reference for the body of the rider. In the next room, representations of uterus and foetuses, as well as a glass object depicting a pregnant uterus resting on truncated legs, triggered another lead: that of death as a reverse birth. This item became the base of the rider's helmet. The legs have been removed to keep only the essential shape, transformed into a closed helmet.
The saddle has been voluntarily removed. I ruled out the option of a decorated saddle, too legible, and that of a shroud-type fabric, too expected. Instead, a simple hollow in the frame. This accentuates the strangeness and transforms the horse into a support, almost an object.
The horse itself is treated minimally. Its tail disappears into the shadows — the past — to suggest that Death has been present from the beginning. Her head is partially engulfed in darkness: it is not known where she is going, or who will be hit next.
Above the rider, a cone of light cuts through the scene. It can be interpreted as a divine presence. If God exists in this image, he is perhaps the only one who knows what Death really is and what his purposes are.
The horseman's weapon extends this logic. The scythe was modeled from an AI-generated image according to my instructions and then reworked. An unexpected symbol has appeared on its blade: an on/off pictogram. I kept it and merged it with the letter Omega to create a sign specific to this entity. This symbol condenses a complete cycle from left to right: pregnancy, birth, life, death (in its luminous phase), decomposition, and then recomposition into another system.
On the technical side, the skeleton was downloaded and then reworked in Blender and ZBrush. The horse was modeled in SketchUp from an AI-generated database and then refined in ZBrush and Blender. The scythe follows a similar process, between assisted generation and manual reconstruction.
The whole does not seek to tell a scene, but to set up a system. Death is not a spectacular event, but a discreet, inevitable mechanism already at work.
Images of the references at the end.
AI text











keyScythe



references



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Massive work.. do you model everything in Zbrush or you do something in Sketchup (e.g masses/concept)?
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Hi , thanks panixia

Even though I don't make sketchup models to place as is in my 3d project, I often prefer to make my base volume in sketchup and then transform it into zbrush, blender or nomad for Ipad.
For this particular project I made my basic volumes in Sketchup for the horse and the scythe.
For the horse I then increased the number of faces with the zbrush dynamershand then softened some parts with sculpt.For the scythe, ditto, I made the base in sketchup and then changed the shape subtly with box modeling manipulation via proportional editing.


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Magic, thanks again mate. Smiley day.
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Il y avait longtemps que je n'étais pas passé par ici! Excellent!
Comme je suis né à l'Hôtel Dieu, je suis particulièrement touché par le bouquin sur Notre Dame!
J'ai entendu sonner les douze coups de minuit! Bravo!
Je me demandais combien de temps tu allais résister aux Ai!
Je te conseille la fonction Mix de Vizcom directement dans le "Workbench" (même une seule image en Drag & Drop suffit
Et on obtient des variations à tomber à l'infini! (c'est gratuit en plus) -
@mike-amos my pleasure

@pilou Merci Pipile . Oui, l'IA promet le meilleur comme le pire.
. Je ne savais pas pour l'Hotel Dieu, je ferai une petite génuflexion la prochaine fois que je passe devant.

Facing the horsemen of the Apocalypse, I will place a character, the knight Silence.
This character will be a musician. The final version will be with a harp I think.
For fun, I made him an organ from a cabinet in the Denver museum. Photos taken by my friend Ross, a big thank you to him.
The first 3 images were made by AI from my 3d renderings. 95% moderating with Sketchup.
You can download them in large at this link https://www.mediafire.com/file/ul9a3f67r4wh42d/OrgueSilence.zip/fileIA pictures from my renders



Beauty renders









Clay renders









The references

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Magic.
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@mike-amos thanks a lot

text IA
For my Knight Silence project, I worked this time on a proposal for an equestrian statue.
The idea was not to create a realistic horse, or even a simple stylized horse. The animal is deliberately surrealist: it retains the nobility and posture of a classic equestrian statue, but its anatomy is out of place, almost impossible, as if the silence itself had distorted the shape of the horse. He becomes a ceremonial creature, at once a mount, a reliquary and an apparition.
The material evokes a light, ancient, slightly worn stone, like a sculpture that has already stood the test of time. I like this contrast between the very traditional monumentality of the base and the strange, almost mental, character of the animal.
An important detail is found on the cast of the saddle: an illuminated letter S, for Silence. I wanted this sign to be not just a logo, but almost a heraldic mark, a discreet clue that connects the statue to the world of the character.
I then integrated this 3D rendering into a scene in the Tuileries Gardens, on a beautiful summer day. The Parisian décor, luminous and very real, allows us to measure the discrepancy: an impossible sculpture, but installed as if it naturally belonged to the public space.
Personal 3D project — rendering and integration around the Silent Knight.
Sculpted with Nomad/Ipad, then Zbrush. Some elements have been made with sketchup.
First AI-generated image from a 3d rendering.
Larger on these links
Last image, AI-generated references
https://zupimages.net/up/26/22/sq5e.jpg
https://zupimages.net/up/26/22/dxgp.jpg
https://zupimages.net/up/26/22/fhzd.jpg
https://zupimages.net/up/26/22/2cx2.jpg
https://zupimages.net/up/26/22/vh39.jpgReferences by IA

IA picture from a 3d render

3d renders





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Un remake du cheval de César (le sculpteur)
(en plus académique 
Pour ton orgue du chat tu ne peux rater le mien!
https://moiscript.weebly.com/ziclaviers.html
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