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    Orgelf's works. second topic.

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    • orgelfO Offline
      orgelf
      last edited by

      @panixia 😊 Yes as war itself.

      Image 1 larger on this link https://zupimages.net/up/26/18/cu6v.jpg

      Here is my representation of the Horseman of the Apocalypse: Death.

      The image is deliberately in black and white. Colour belongs to the living. Here, everything is already fading. The smoky environment is not a setting but a zone of indeterminacy: the moment of passage. Death does not last. Unlike the other three horsemen — famine, pestilence and war — which are inscribed in time, Death is a point. A tipping point. And yet, it is the most powerful.

      The rider himself remains enigmatic. Flayed, without an identifiable head, he may not be Death, but only its vector. We think we see Death approaching, but we never really know it.

      Beneath the horse winds another presence: an umbilical cord attached to a skull. This creature, both organic and macabre, could be the real Death. It evokes a continuity between birth and disappearance, like an uninterrupted flow rather than an isolated event.

      This idea originated in a visit to the Poggi Museum in Bologna. In the room of the flayed, the anatomy exposed in its brutality served as a direct reference for the body of the rider. In the next room, representations of uterus and foetuses, as well as a glass object depicting a pregnant uterus resting on truncated legs, triggered another lead: that of death as a reverse birth. This item became the base of the rider's helmet. The legs have been removed to keep only the essential shape, transformed into a closed helmet.

      The saddle has been voluntarily removed. I ruled out the option of a decorated saddle, too legible, and that of a shroud-type fabric, too expected. Instead, a simple hollow in the frame. This accentuates the strangeness and transforms the horse into a support, almost an object.

      The horse itself is treated minimally. Its tail disappears into the shadows — the past — to suggest that Death has been present from the beginning. Her head is partially engulfed in darkness: it is not known where she is going, or who will be hit next.

      Above the rider, a cone of light cuts through the scene. It can be interpreted as a divine presence. If God exists in this image, he is perhaps the only one who knows what Death really is and what his purposes are.

      The horseman's weapon extends this logic. The scythe was modeled from an AI-generated image according to my instructions and then reworked. An unexpected symbol has appeared on its blade: an on/off pictogram. I kept it and merged it with the letter Omega to create a sign specific to this entity. This symbol condenses a complete cycle from left to right: pregnancy, birth, life, death (in its luminous phase), decomposition, and then recomposition into another system.

      On the technical side, the skeleton was downloaded and then reworked in Blender and ZBrush. The horse was modeled in SketchUp from an AI-generated database and then refined in ZBrush and Blender. The scythe follows a similar process, between assisted generation and manual reconstruction.

      The whole does not seek to tell a scene, but to set up a system. Death is not a spectacular event, but a discreet, inevitable mechanism already at work.

      Images of the references at the end.

      AI text

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      keyScythe

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      references

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      ResizedToutCheval.jpg

      ResizedToutCasque.jpg

      http://www.orgelf.com

      1 Reply Last reply 😮 Reply Quote 2
      • panixiaP Online
        panixia
        last edited by panixia

        Massive work.. do you model everything in Zbrush or you do something in Sketchup (e.g masses/concept)?

        1 Reply Last reply Reply Quote 0
        • orgelfO Offline
          orgelf
          last edited by

          Hi , thanks panixia 😊

          Even though I don't make sketchup models to place as is in my 3d project, I often prefer to make my base volume in sketchup and then transform it into zbrush, blender or nomad for Ipad.

          For this particular project I made my basic volumes in Sketchup for the horse and the scythe.
          For the horse I then increased the number of faces with the zbrush dynamershand then softened some parts with sculpt.

          For the scythe, ditto, I made the base in sketchup and then changed the shape subtly with box modeling manipulation via proportional editing.

          ChevalSketchup.jpg

          Fauxsketchup.jpg

          http://www.orgelf.com

          1 Reply Last reply Reply Quote 2
          • Mike AmosM Offline
            Mike Amos
            last edited by

            Magic, thanks again mate. Smiley day.

            1 Reply Last reply Reply Quote 1
            • Mike AmosM Offline
              Mike Amos
              last edited by

              This post is deleted!
              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                Il y avait longtemps que je n'étais pas passé par ici! Excellent!
                Comme je suis né à l'Hôtel Dieu, je suis particulièrement touché par le bouquin sur Notre Dame!
                J'ai entendu sonner les douze coups de minuit! Bravo!
                Je me demandais combien de temps tu allais résister aux Ai! 🙂
                Je te conseille la fonction Mix de Vizcom directement dans le "Workbench" (même une seule image en Drag & Drop suffit 😉
                Et on obtient des variations à tomber à l'infini! (c'est gratuit en plus)

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • orgelfO Offline
                  orgelf
                  last edited by orgelf

                  @mike-amos my pleasure 🙂

                  @pilou Merci Pipile . Oui, l'IA promet le meilleur comme le pire. 👍 👎 . Je ne savais pas pour l'Hotel Dieu, je ferai une petite génuflexion la prochaine fois que je passe devant. 👶 😊

                  Facing the horsemen of the Apocalypse, I will place a character, the knight Silence.
                  This character will be a musician. The final version will be with a harp I think.
                  For fun, I made him an organ from a cabinet in the Denver museum. Photos taken by my friend Ross, a big thank you to him.
                  The first 3 images were made by AI from my 3d renderings. 95% moderating with Sketchup.
                  You can download them in large at this link https://www.mediafire.com/file/ul9a3f67r4wh42d/OrgueSilence.zip/file

                  IA pictures from my renders

                  00IA01.jpg

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                  Beauty renders

                  00Beauty (1).jpg

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                  Clay renders

                  P01.jpg

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                  The references

                  cabinet.jpg

                  http://www.orgelf.com

                  1 Reply Last reply Reply Quote 2
                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Magic.

                    1 Reply Last reply Reply Quote 1
                    • orgelfO Offline
                      orgelf
                      last edited by

                      @mike-amos thanks a lot 😊

                      text IA
                      For my Knight Silence project, I worked this time on a proposal for an equestrian statue.
                      The idea was not to create a realistic horse, or even a simple stylized horse. The animal is deliberately surrealist: it retains the nobility and posture of a classic equestrian statue, but its anatomy is out of place, almost impossible, as if the silence itself had distorted the shape of the horse. He becomes a ceremonial creature, at once a mount, a reliquary and an apparition.
                      The material evokes a light, ancient, slightly worn stone, like a sculpture that has already stood the test of time. I like this contrast between the very traditional monumentality of the base and the strange, almost mental, character of the animal.
                      An important detail is found on the cast of the saddle: an illuminated letter S, for Silence. I wanted this sign to be not just a logo, but almost a heraldic mark, a discreet clue that connects the statue to the world of the character.
                      I then integrated this 3D rendering into a scene in the Tuileries Gardens, on a beautiful summer day. The Parisian décor, luminous and very real, allows us to measure the discrepancy: an impossible sculpture, but installed as if it naturally belonged to the public space.
                      Personal 3D project — rendering and integration around the Silent Knight.
                      Sculpted with Nomad/Ipad, then Zbrush. Some elements have been made with sketchup.
                      First AI-generated image from a 3d rendering.
                      Larger on these links
                      Last image, AI-generated references
                      https://zupimages.net/up/26/22/sq5e.jpg
                      https://zupimages.net/up/26/22/dxgp.jpg
                      https://zupimages.net/up/26/22/fhzd.jpg
                      https://zupimages.net/up/26/22/2cx2.jpg
                      https://zupimages.net/up/26/22/vh39.jpg

                      References by IA
                      cheval.jpg

                      IA picture from a 3d render
                      IA01.jpg

                      3d renders
                      P01.jpg
                      P02.jpg
                      P03.jpg
                      P04.jpg
                      P05.jpg

                      http://www.orgelf.com

                      1 Reply Last reply Reply Quote 1
                      • pilouP Offline
                        pilou
                        last edited by pilou

                        Un remake du cheval de César (le sculpteur) 😉 (en plus académique 🙂
                        Pour ton orgue du chat tu ne peux rater le mien! 🙂 https://moiscript.weebly.com/ziclaviers.html

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 Reply Last reply Reply Quote 0
                        • orgelfO Offline
                          orgelf
                          last edited by

                          Merci Pipile, on peut voir ça comme ça en effet 😊

                          The Celestial Harp — Knight Silence project

                          Here are some early 3D renders of the harp designed for my character, the Knight Silence.

                          The figure in the center is only a temporary mannequin for now. It is there to show the scale of the instrument and where the knight will stand in relation to it.

                          The harp floats around the character like a sacred architecture: part musical instrument, part reliquary, part celestial mechanism. Its structure is complex, almost chaotic, with blades, tensions, hidden connections and ornamental fragments that seem to follow a logic we cannot fully read.

                          The instrument has three layers of strings, each one acting on a different spiritual layer. The idea is not simply that the knight plays music, but that the harp allows him to act upon invisible planes: matter, soul, memory and fate.

                          I imagine it as a kind of celestial chaos: not pure disorder, but a system of divine mechanisms, laws and hidden forces that remain beyond human understanding.

                          The harp was created using Nomad on iPad, SketchUp, ZBrush and Blender.

                          Bigger sizes here

                          https://zupimages.net/up/26/23/ohe5.jpg
                          https://zupimages.net/up/26/23/qois.jpg
                          https://zupimages.net/up/26/23/8cda.jpg
                          https://zupimages.net/up/26/23/weab.jpg

                          P01.jpg

                          P02.jpg

                          P03.jpg

                          P04.jpg

                          http://www.orgelf.com

                          1 Reply Last reply Reply Quote 1
                          • pilouP Offline
                            pilou
                            last edited by

                            Hé dis donc ton site n'est pas sécurisé il faut que tu te débrouilles pour le passer en https sinon les navigateurs ne te chargent pas!

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • orgelfO Offline
                              orgelf
                              last edited by

                              Solved. Some DNS issues. Thanks Pipile

                              http://www.orgelf.com

                              1 Reply Last reply Reply Quote 0
                              • Mike AmosM Offline
                                Mike Amos
                                last edited by

                                Cracking. Always innovative and spectacular in execution. Tres bon.

                                1 Reply Last reply Reply Quote 1
                                • orgelfO Offline
                                  orgelf
                                  last edited by

                                  Merci beaucoup Mike. Thanks a lot 👍 👍

                                  The Knight Called Silence, the final version.

                                  The first three images were generated with AI from 3D renders.
                                  You can download the high-resolution images here:

                                  AI text, edited by me.

                                  For some time now, I have been developing a 3D project around the Knight Called Silence, as a counterpart to the Four Horsemen of the Apocalypse I created previously.

                                  Silence is an ambiguous character, somewhere between a medieval figure, a sacred apparition, and an almost mechanical being. In the legend, Silence is a woman raised and presented as a man: I wanted to preserve that tension in the design, with an androgynous, hieratic silhouette that is difficult to classify. The armor is not merely protection: it becomes a second skin, a ritual object, almost alive.

                                  Around the character, I am building an entire universe.

                                  First, there is the Celestial Harp, an immense structure surrounding the knight. It is not conceived as a simple instrument, but as a spiritual machine: its different layers of strings act on several invisible levels of reality, the Celestial Spheres. It represents a form of divine chaos, a system whose laws exist but remain hidden from humans.

                                  The project was created in 3D using several tools: Nomad Sculpt on iPad, SketchUp, ZBrush, and Blender.

                                  Silence is not merely a knight. It is an apparition. A calm force. A figure of passage between the visible and the invisible, between gender, the sacred, war, music, and metamorphosis.

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                                  Pbague01.jpg

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                                  http://www.orgelf.com

                                  1 Reply Last reply Reply Quote 0

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