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    • KrisidiousK Offline
      Krisidious
      last edited by

      The wire framing of models during rotation foes back pretty far in Sketchup and is a direct indication of the system not being able to handle the load and making a compensation to help you work more efficiently. There could be several reasons.

      1. too much geometry for the system.
      2. large textures, too large, too many, etc...
      3. system inadequacies.
      4. background programs or processes taking up too much resources.

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • KrisidiousK Offline
        Krisidious
        last edited by

        Have you taken my suggestion and ran the goldilocks examiner? What were the results?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • ntxdaveN Offline
          ntxdave
          last edited by

          @krisidious said:

          Have you taken my suggestion and ran the goldilocks examiner? What were the results?

          Yes, here are the results:
          Textures
          Goldilocks-Texture.PNG

          Geometry
          Goldilocks-Geometry.PNG

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          • KrisidiousK Offline
            Krisidious
            last edited by

            there's your issue. that top texture is 2 megs and there are screws at the bottom that are massive. get rid of the top texture or resize it, but I have a feeling you have a bunch of those high poly screws. No. 10 screwhead pan. and you have a duplicate of it as well.

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • BoxB Offline
              Box
              last edited by

              Check for a graphic driver update. Many times nvidia release an update to fix issues caused be windows update.

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              • ntxdaveN Offline
                ntxdave
                last edited by

                @krisidious said:

                there's your issue. that top texture is 2 megs and there are screws at the bottom that are massive. get rid of the top texture or resize it, but I have a feeling you have a bunch of those high poly screws. No. 10 screwhead pan. and you have a duplicate of it as well.

                So far I have found items from the 3d warehouse that are the big culprits. I have one texture though that I cannot find where it is applied in the model. Is there an easy way to find where a particular material is used in your model?

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                • ely862meE Offline
                  ely862me
                  last edited by

                  Just find that texture in the library and delete it or replace it.

                  Elisei (sketchupper)


                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                  Come and See EliseiDesign

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    @box said:

                    Check for a graphic driver update. Many times nvidia release an update to fix issues caused be windows update.

                    That was my first thought. I have checked twice and Windows tells me I have the most up-to-date driver for my video card. Given what is going on, I still think that is the route of the problem since this just started in the last couple of days and I remember Windows telling me to not shut down my machine while it did an update.

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                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      those little screws are going to be the big issue. kill them or simplify them.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        @krisidious said:

                        those little screws are going to be the big issue. kill them or simplify them.

                        I removed them completely and I deleted the object that caused the texture problem and I am seeing no difference in the performance.

                        I have one other texture that I cannot find in the model. I have tried eliminating some of the 3d warehouse objects but cannot find the component that contains the next most offensive texture.

                        Bottom line is that is not having any affect on the performance yet. I am like @Box in thinking it might be a Windows update that has done something to my NVIDIA driver but Windows keeps telling me I have the latest driver for my video card.

                        I know that this was not happening a couple of days ago and I have not made any updates to the model. My sole focus the past few days has been in learning Lumion and not fooling with the model itself. That is the bottom line of what has me concerned.

                        I do like using the Goldilocks tool though and identifying "offenders". I would like to find the object that has that darn texture I have never heard of before.

                        BTW: I really appreciate the feedback and assistance though. That is one of the things I love about this forum and why I monitor it daily (actually multiple times per day) 😄

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          Go to your material browser and click the home/house icon, then change it to list or thumbnail, whichever is easier to find the texture with. then you should be able to find it, right click on it and delete.

                          But if you have done no work on the model since that time... I doubt it is a SU issue. I thought you had been doing work on it over the days.

                          Also... open task manager, look at your processes and see what processes are taking up the most memory. then try to use your model and watch the processes and see which increases in memory use. you can sort them by memory.

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • KrisidiousK Offline
                            Krisidious
                            last edited by

                            Did you purge afterwards? When optimizing a model, use Goldilocks and then purge, then run goldilocks again to make sure the stuff is gone.

                            By: Kristoff Rand
                            Home DesignerUnique House Plans

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                            • D Offline
                              driven
                              last edited by

                              have a look at the model attributes with Enroth's 'Attribute Inspector'...

                              Lumion may have added information about your materials that remain in the file, even if your remove the material...

                              I know some render packages can bloat a file that way...

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • R Offline
                                roland joseph
                                last edited by

                                Since when does SU use any GPU? I thought it was strictly CPU driven.

                                ...and..
                                @unknownuser said:

                                Lumion may have added information about your materials that remain in the file

                                Lumion modifying an SU file....what? 😕

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                                • ntxdaveN Offline
                                  ntxdave
                                  last edited by

                                  Last night I got to thinking about any other changes I might have made and I remembered that I updated 3 plugins. I use the Sketchucation Tools to update things and I ran the routine that looks at my installed plugins and it updated 3 of them. I remember that there was a popup screen that showed 2 plugin folders. Without thinking I just clicked and let it use the one highlighted.

                                  So, here are my questions:

                                  1. Is it possible that this caused some type of problem? In particular, if the folder the update was loaded to was different than the folder the original version of the plugin was installed in, would that create a conflict that SU could be struggling with?
                                  2. Since I cannot remember which 3 plugins were updated, is there any way to figure this out?
                                  3. Should I uninstall and reinstall each plugin?

                                  While I appreciate the other tips (Goldilocks in particular), I really think it has to be something like this since the performance just changed kind of suddenly and was independent of updates to the model where I have been seeing the problem. Just to verify that, I went back and found a model that has not been updated since October of 2014 and it is doing the same thing. I am also noticing that models (particularly bigger ones) are loading much slower. Something else is definitely going on that was not happening before.

                                  Again, thanks for all the feedback and I certainly welcome any more suggestions. I need to find a resolution to this problem. It is very annoying.

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                                  • KrisidiousK Offline
                                    Krisidious
                                    last edited by

                                    That's a good idea trying other models.

                                    Now what you can do is remove all your plugins or disable them and see if the problem persists, then add them back until you find the culprit.

                                    If you look in the Sketchucation Plugin Store it will show plugins by update. try the last ones first.

                                    By: Kristoff Rand
                                    Home DesignerUnique House Plans

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                                    • ntxdaveN Offline
                                      ntxdave
                                      last edited by

                                      @krisidious said:

                                      That's a good idea trying other models.

                                      Now what you can do is remove all your plugins or disable them and see if the problem persists, then add them back until you find the culprit.

                                      If you look in the Sketchucation Plugin Store it will show plugins by update. try the last ones first.

                                      Well, I have tried disabling all of my plugins and I still had the same problem. I even tried on a SU 2014 model and got the same results.

                                      One thing I found interesting. I went back in an enabled all of the plugins, restarted SU and then reloaded my model. My first attempts to orbit the model were fine. Then I used the middle mouse wheel to zoom in and out and the delay started happening again.

                                      I am stumped as to what could be causing the delay (and it is not just with textures) in repainting the model when I orbit, pan or zoom.

                                      Any other ideas would be greatly appreciated.

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by

                                        lets see a list of processes that are going on. did you use the task manager to look at the system resources while you experienced the issue?

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • sketch3d.deS Offline
                                          sketch3d.de
                                          last edited by

                                          you surely have checked already that "Window > Preferences > OpenGL > USe Hardware Acceleration" is enabled...

                                          ... and that, if using a double-GPU system with an integrated e.g. intel GPU and the dedicated nVidia GPU, SketchUp is running on the GeForce and not the internal (slow) GPU e.g. if running in power-saving mode.

                                          Check the 3D Settings in the nVidia Control Panel for configuring that 3D applications in general and SketchUp in particular always use the GeForce instead of the automatic mode which tends to fail especially under W7:

                                          http://forums.sketchup.com/uploads/default/3768/76a71e423c2e7e22.png

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                                          • ntxdaveN Offline
                                            ntxdave
                                            last edited by

                                            @sketch3d.de said:

                                            you surely have checked already that "Window > Preferences > OpenGL > USe Hardware Acceleration" is enabled...

                                            ... and that, if using a double-GPU system with an integrated e.g. intel GPU and the dedicated nVidia GPU, SketchUp is running on the GeForce and not the internal (slow) GPU e.g. if running in power-saving mode.

                                            Check the 3D Settings in the nVidia Control Panel for configuring that 3D applications in general and SketchUp in particular always use the GeForce instead of the automatic mode which tends to fail especially under W7:

                                            http://forums.sketchup.com/uploads/default/3768/76a71e423c2e7e22.png

                                            Yes - my settings are exactly as you suggest. It was one of the first things I went and checked because I thought maybe a Windows update had somehow changed something. I also went and checked that I have the latest driver for my graphics card.

                                            I am confused as to why this just started happening. I also disabled all of the plugins to see if one of them may be causing the change. So far, I still have not identified why the change in performance. I am scratching my head trying to figure this out.

                                            I really appreciate the response though.

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