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    Importing 3ds Max objects to skp

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    • C Offline
      chanchanchan
      last edited by

      Hi everyone,
      I want to know how to reduce file size of importing fbx objects in skp.
      I've tried to import 3ds max Obj to skp with SimLab importer. but file size is pretty big and skp is going to not responding while importing and rendering.
      Can anyone help me out to solve this problem??

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      • oceanembersO Offline
        oceanembers
        last edited by

        Could you please clarify what the file type is? .fbx and .obj are very different formats...

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        • FrederikF Offline
          Frederik
          last edited by

          I also import models available in both FBX and OBJ format with SimLab...
          SimLap does a great job, but you will need to cleanup the models to reduce the size and make them usable in many cases...

          You can benefit by installing the CleanUp plugin by Thomthom...

          Please note that some models will take very long time to cleanup...
          (by very long time, I mean 3-4 hours!

          The plugin will estimate how long time it takes to cleanup a model, however, these estimates are usually never correct... Models are usually cleaned up a lot quicker then what the plugin have estimated...

          Hope this can help you further...!?

          Cheers
          Kim Frederik

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