Whitebeam trees
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Very nice, Jan. Thank you for sharing them.
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Now updated with skp files with face me components for better preview.
As a bonus I've also included a special version of tree 01 with displaced geometry on trunk (for closeups).For previous buyers:
If you provide me with a proof of purchase I'll send you the update at no extra cost. -
v.1.2 fixes missed texture in install.
To install just unzip and double click on the lib.thea file and the installer will install everything in the correct place.
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Just bought the pack from the store, but there is no skp file in there?
Baz -
The skp face me components are installed by the lib.thea in the same directory as the Thea proxies.
If you place a proxy the face me component will appear as a preview in SketchUp. -
@pixero said:
The skp face me components are installed by the lib.thea in the same directory as the Thea proxies.
If you place a proxy the face me component will appear as a preview in SketchUp.Bugga, I don't use thea, I was just wanting the skp.
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Since they are very polygon heavy (Each tree has approx 280.000 polygons.) they are not really suited to be directly imported into SketchUp.
I have included obj files for use with other render engines and they might be possible to import if you really want to.
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Thanks, will put that one down to experience.
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great work Pix...
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hi all , i have the same problem with faces when i import the tree in obj file , so i use plugin "UV toolkit2" from tomtom .... 1 select the object /2 go to extention uvtoolkit select "front face material to back face" wait 2 minutes and the tree is OK - but u have to do materials yourself (bump and specular)(i use vray 2.0) but it's easy all the maps are included... enjoy
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