Whitebeam trees
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I've added three detailed Whitebeam trees (Sorbus intermedia) (Oxel in Swedish) made with The Plant Factory to the Sketchucation store: http://sketchucation.com/shop/models/landscape/1421-whitebeam-trees
The trees are about 6 meters high.
Render ready for Thea.
OBJ files and textures included for other render engines.
Each tree has approx 280.000 polygons.Please observe that there is no skp files in this pack.
Click the images to view large size.
This is how they look without any leaves.
And here is a detail image.
Now updated with skp files with face me components for better preview.
As a bonus I've also included a special version of tree 01 with displaced geometry on trunk (for closeups).For previous buyers:
If you provide me with a proof of purchase I'll send you the update at no extra cost. -
Really nice looking! When I can get back to rendering...
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Very nice, Jan. Thank you for sharing them.
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Now updated with skp files with face me components for better preview.
As a bonus I've also included a special version of tree 01 with displaced geometry on trunk (for closeups).For previous buyers:
If you provide me with a proof of purchase I'll send you the update at no extra cost. -
v.1.2 fixes missed texture in install.
To install just unzip and double click on the lib.thea file and the installer will install everything in the correct place.
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Just bought the pack from the store, but there is no skp file in there?
Baz -
The skp face me components are installed by the lib.thea in the same directory as the Thea proxies.
If you place a proxy the face me component will appear as a preview in SketchUp. -
@pixero said:
The skp face me components are installed by the lib.thea in the same directory as the Thea proxies.
If you place a proxy the face me component will appear as a preview in SketchUp.Bugga, I don't use thea, I was just wanting the skp.
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Since they are very polygon heavy (Each tree has approx 280.000 polygons.) they are not really suited to be directly imported into SketchUp.
I have included obj files for use with other render engines and they might be possible to import if you really want to.
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Thanks, will put that one down to experience.
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great work Pix...
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hi all , i have the same problem with faces when i import the tree in obj file , so i use plugin "UV toolkit2" from tomtom .... 1 select the object /2 go to extention uvtoolkit select "front face material to back face" wait 2 minutes and the tree is OK - but u have to do materials yourself (bump and specular)(i use vray 2.0) but it's easy all the maps are included... enjoy
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