Hours wasted, glitches killing me.
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I loved this programme at first but it's lately just driving me mad. It makes broken lines and won't intersect faces or combine objects, and I don't know what to do. Sometimes it makes faces on top of each other and then I can't click the one I need, and sometimes it makes strange lines and when I delete them several faces disappear, and recently I found a bunch of invisible lines that wouldn't unhide and that I didn't draw intentionally. And this is going to go in a computer game, so I really don't want extra faces rendered anyway (nor should they be there in the first place).
I have to spend hours trying to trick it into doing what takes seconds when it works right, and I initially thought a couple of my walls were slightly off from the axes but as far as I can tell they're all straight, and this is happening with nearly everything I draw now, whereas it only happened with one wall on my third day of using the programme, and then didn't happen for a bit, and gradually increased in frequency until now.
I have no plug-ins.
I also can't see textures. I've tried disabling hardware acceleration and all that. My graphics card is quite good and ought to handle this programme with no trouble. I use Maya and Unreal Engine 4 and have never had a problem. SketchUp did allow me import a floor plan image, however. It just won't apply textures. It simply changes the face colour to something similar to what the texture ought to be.
Please help me before SketchUp makes me insane. Thank you.
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@epd gaffney said:
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Please help me before SketchUp makes me insane. Thank you.
If there were only an example with (all) the glitches, it would be easier to see what is going on. -
I've actually solved it, as far as I can tell. I was working in metres instead of centimetres, so my mansion was the size of a city, a hundred times its intended size. Now, precisely whythat caused these problems I have no idea, but I've had no further trouble since scaling down to the correct size and changing the units (which I was sure I'd done but it seems not).
Anyone know just how Sketchup works in comparison with the polygons and vertices you'd see in a programme like Maya? Had my model a hundred times the number of faces it has now? or is each visible face in Sketchup a real polygonal face in other 3D programmes?
Thanks.
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There is something very wrong with this thread, despite the lack of information. I have tried to say pretty much what Wo3Dan has said (even before he said it) and each time I post it tells me the thread doesn't exist.
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I had this sorted almost immediately after posting the initial topic but I was having the same problem as yourself, Box. It must have to do with being a new member. After posting I edited the post as I'd forgotten something and noted an error, which apparently requires awaiting moderation if you're a new member. Well, then no-one put it through so I couldn't tell everyone the good news until much later. Then I edited that one (my keyboard is old so I make errors a lot) and it disappeared for a bit.
So, I'd love to have my questions answered about SketchUp's faces and verts as compared with programmes like Maya and its polygons and verts, and additionally, in future, I'd like to provide the information that's apparently missing. What should I have done? just attach the file? I suppose I'd just assumed I couldn't possibly the first person to have this problem and that someone experienced would tell me it was common and how it's fixed.
Thanks.
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