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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Blocky Look

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    • G Offline
      garystan
      last edited by

      **Hi everybody :

               Question : When drawing shapes, how do I avoid making them look "blocky". When rendered, the surfaces don't look smooth. I tried setting the number of sides for a circle, but I couldn't get it  "set". 
      
                                                             garystan**
      
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      • cottyC Offline
        cotty
        last edited by

        Maybe there are settings for increasing the subdivision in your Renderer.

        my SketchUp gallery

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        • pbacotP Offline
          pbacot
          last edited by

          There are a couple issues. If you have a shape that is supposed to have a curved surface, sometimes you can have the smooth/softness settings wrong. With a sample copy of your shape; Turn on Hidden geometry and select the curved surface edges and faces, unhide selected. Then use the soften smooth dialog to soften the edges.

          Also: Yes, sometimes the modification of circle and arc segments is finicky YMMV. I often try a different number, say go from 12 segments to 6 THEN try 24. However sometimes because of its connections in the model, the circle or arc can no longer be modified in this way--the dialog will be grayed.

          Then there's the renderer subdivision settings (which I never tried).

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • cottyC Offline
            cotty
            last edited by

            Here's an example of the subdivision setting (Indigo Renderer)...

            subdivision.jpg

            my SketchUp gallery

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