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    Component texture Help junkie fix

    Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles
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    • P Offline
      paolo
      last edited by

      Hi, I'm doing the Pinecote pavillion but this time tried to be a bit 'clever' by scaling the same component for all columns and beams.How to apply a wood texture avoiding obvious repeating pattern? have tried uvtools to uvlayout but doesn't open components, wont like to use Texturerandomizer cause I think will defeat the purpose (keep file size small)
      I am about to explode everything jajaja but will like a 'fix' is possible. I know similar issue has raised but not good solution.
      πŸ‘Š

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      • JQLJ Offline
        JQL
        last edited by

        Use different textures per component. Same advice as previous issue raised!

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        • JQLJ Offline
          JQL
          last edited by

          And a Gif for you to understand better. Click the image if it's still...

          similar components different textures.gif

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          • JQLJ Offline
            JQL
            last edited by

            And using axis tool to change global UV mapping...

            similar components different textures and global UV mapping.gif

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            • P Offline
              paolo
              last edited by

              Thank you Casca. The first option is better in this case, if I'm not wrong still represent two variations using two materials for many component instances.

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              • JQLJ Offline
                JQL
                last edited by

                More materials... more variations

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                • Dave RD Offline
                  Dave R
                  last edited by

                  When I create wood grain materials for SketchUp, I use images of whole boards (8-14 feet long depending on species) and usually 4 or more from the same tree. This makes it possible to use different parts of a board on a project much like you would do if you making the project in real wood. It also prevents repetition. The textures I create are not seamless but then real wood isn't either.

                  Etaoin Shrdlu

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                  • P Offline
                    paolo
                    last edited by

                    Thx Casca and Dave,
                    guys I have tried TIG idea for the pinecote pavilion which I think went ok, using a rectangular components for all columns and beams, trying to keep file size small. Please check the model in the 3d warehouse as pinecote pavilion ( about 6mb but went to 7mb after location) please let me know what you think.

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