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    Realtime material preview, roughness, phong/ward brdf...

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    • B Offline
      Brighter3D
      last edited by

      Sample scene by Tomasz Gacek rendered by latest (2.1) version:
      kitchen.jpg

      First of all, any change in in Materials parameters will be now previewed in a Realtime window. No more “try and render”!
      The changes will be instant, reflecting true lighting conditions. Of course, we remind you that in these Previews (also on Render and Effects Studio Window), you can Pan with the cursor, and zoomin/zoomout with the mouse’s wheel. Cool!

      Also, we introduced Material Roughness property, which allows to render stunning blurry/fuzzy reflections in Unbiased Progressive Rendering Mode.

      Speaking of real life, you have now two new presets for specific materials widely used: Phong BRDF and Ward BRDF, for plastic, and plastic/brushed steel/metal, respectively. These two functions are mature solutions widely used for creating realistic renderings.

      We hope you’ll enjoy these enhancements, as much as we enjoyed creating them.
      Happy and Easy Render to you all!

      Please enjoy short video introduction in Full HD @1080 below:

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