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    Podium rendering "image over material" problem

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    • M Offline
      Matheos
      last edited by

      Hi there, I've made a spinning cycle with a red cross in the wheel. This wheel has a chome color, and I added a transparant Photoshop document with only the red cross visible over it. In Sketchup you can see this red cross over the crome wheel, but when I render it in Podium the wheel turned into black, with no chrome color or red cross.

      How can I make a crome wheel with a opaque red cross on it??


      Twente_lr.jpg

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      • Dave RD Offline
        Dave R
        last edited by

        Is the face onto which you applied the image reversed? Check by changing the face style to Monochrome. If it is, correct it and reapply the material.

        Etaoin Shrdlu

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        • M Offline
          Matheos
          last edited by

          Hi Dave,

          I dont see any difference, but I think I see the problem. The crome fill is vanished when I import a texture over it. Logical I guess.

          What I want is a wheel with a crome color and above that a extra texture with a red cross. How can I fill a texture above a other colored face?

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          • Dave RD Offline
            Dave R
            last edited by

            It would be a whole lot easier to understand what you're after if you could show the image without the render or something of that nature. SketchUp isn't really set up to handle multiple layers of materials on a face. I would most likely divide the surface into sectors and paint the sectors with the materials. It would be similar to what I did on this drawer pull to simulate a reflection.

            https://farm5.staticflickr.com/4130/5095176786_c15979d1d8_n.jpg

            Etaoin Shrdlu

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            • Dave RD Offline
              Dave R
              last edited by

              Thanks, Peter You're still up? Or an early riser?

              In the case of that pull I had no intention of rendering it. I just used it to show a method of insinuating a highlight directly in SketchUp. And drawing the cross on the wheel is what I was trying to say but my coffee hadn't kicked in yet. πŸ˜‰

              Etaoin Shrdlu

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              • pbacotP Offline
                pbacot
                last edited by

                That looks nice Dave. I guess rather than tweak a render until it does it, just draw it in!

                Is there a reason the cross texture is "above"the chrome? Why not draw the cross in and give it its own texture?

                Something like this?


                hub two.jpg

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • pbacotP Offline
                  pbacot
                  last edited by

                  Can't sleep so I am sketchuping.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    I know that well. 😞

                    Etaoin Shrdlu

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      Matheos,

                      Just as should have done in my example, you will probably want to increase the segments on your wheel considerably for that close-up, and add rounded edges to the wheel and frame. You'll like it more.

                      Peter

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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