[REQ] SU scatter
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Hi,
Great work!I had some ideas, so here I am sharing:
1 - I would like to be able to save the scatter setting as a macro( or something ) containing the models and settings for easy reuse and sharing. I imagine myself having few macro packs named grass, forest, crowd, cars on the street. fallen, leaves.
2 - I like camera clipping and distance clipping features, those will be very useful, just make sure that those will reload and recompute between the scenes during the batch render. Without, that this feature will be useless for me.
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Great plugin!
@dod3r said:
Hi,
1 - I would like to be able to save the scatter setting as a macro( or something ) containing the models and settings for easy reuse and sharing. I imagine myself having few macro packs named grass, forest, crowd, cars on the street. fallen, leaves.That's what I had in mind too...I guess the majority of people need good grass etc. in the model, but do not have time to adjust all those numbers, or search for the proxies. So it would be nice to have easy solution. Some kind of templates for fast optimized results. Instant grass. The possibility to select the surface with its outline, and the type of grass only...and get good looking grass in model.
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There will be a built-in library, and you'll be able to create your own presets.
As for refreshing the camera between scene change in batch render, for now it's not possible. It requires some action from the render engines. I'll see with them what's possible.
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powerful powerful plugin... Cant wait to get a hand on it..
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This looks awesome. Do you have an estimate for when it will be released?
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No yet, sorry.
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already put this on my list, keeping a keen eye here, can't wait!
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any news on this front
also got some questions -
texture based distribution ?
random shader based distributiom?greets - love to watch those vid over and over again
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Hi, Is there any progress about this plugin?
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For what I can imagine, there is a lot of progress, as Jiminy said the plugin would probably be available around september this year.
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I have uploaded an alpha version of the plugin that scatters objects more evenly but at the same time in a random manner: http://www.michaelvasiljevs.com/sketchup-plugin-disperse-components/.
Hope somebody will find it useful. Any suggestions or even requests will be very welcome. -
Hi everyone!
Just a quick post to announce that every Basecamp attendee will get a massive -75% discount on Skatter! No exception
Along with an exclusive presentation of Skatter's possibilities.Hope to see you guys there
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@mike basil said:
I have uploaded an alpha version of the plugin that scatters objects more evenly but at the same time in a random manner: http://www.michaelvasiljevs.com/sketchup-plugin-disperse-components/.
Hope somebody will find it useful. Any suggestions or even requests will be very welcome.I haven't tried this one yet, but at least I don't have to wait until September and travel to London to get it
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Bob, sorry it's taking so long. There's a lot to do, I'm doing my best.
Trust me, nobody is more eager than me to see Skatter released! -
As far as I see we have slightly different goals. Skatter seems to be a fairly sophisticated rendering tool for vegetation.
The only functionality my plugin provides is object distribution, but doing so without collisions and more evenly - as (arguably) can be observed in the nature.
I have no plants for the rendering part whatsoever; but if there is an interest - I might add more features like variation of the distribution or ecosystem simulation.
@bob james said:
@mike basil said:
I have uploaded an alpha version of the plugin that scatters objects more evenly but at the same time in a random manner: http://www.michaelvasiljevs.com/sketchup-plugin-disperse-components/.
Hope somebody will find it useful. Any suggestions or even requests will be very welcome.I haven't tried this one yet, but at least I don't have to wait until September and travel to London to get it
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@mike basil said:
The only functionality my plugin provides is object distribution, but doing so without collisions and more evenly - as (arguably) can be observed in the nature.
This is actually the very reason I started developping Skatter All the random-placing plugins were too random and produce clusters.
This draft became the "uniform" distribution type in Skatter. It's essentially a grid with a random jitter which is a percentage of the grid spacing.Anyway, I think it's great that at least one free plugin offers this kind of distribution! People might not want to pay a Skatter license for just that feature.
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@jiminy-billy-bob said:
Bob, sorry it's taking so long. There's a lot to do, I'm doing my best.
Trust me, nobody is more eager than me to see Skatter released!Just "puling your chain".
Just as long as it can be purchased outright and is not a yearly subscription. -
Oh yeah, don't worry about subscription!
It'll be a one-time purchase granting you a license valid forever. All the 1.x updates will be free.Then one day if there is a v2, it might be a paid upgrade (or maybe not, we'll see)
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@jiminy-billy-bob said:
This draft became the "uniform" distribution type in Skatter. It's essentially a grid with a random jitter which is a percentage of the grid spacing.
Anyway, I think it's great that at least one free plugin offers this kind of distribution! People might not want to pay a Skatter license for just that feature.
That is interesting, although I've tried a slightly different method, there are scripts/plugins that use grid jitter technique. It is an excellent way to improve object placement.
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What's your technique?
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