Golf Course - Par 5
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I used Blender and it's Particle systems to place vegetation.
Weight Painting help control where trees are distributed.
Render in Thea for Blender
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Very cool!

Maybe a little more blur of the Dof on the first plane!
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I'm interested in how you painted the terrain
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Blenders Texture Paint with masking.
Plus the new layer painting.
also used lots of stencil painting and cloning.
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Looks fantastic!
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Looks GREAT...!

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I'm game
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Wow! Can't wait to see the rest of it!
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All that's missing is a golfer in the sand trap. -
I love it

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Amazing job Rich!! My only negative is (and we all struggle with this bit) edge treatment! The foreground is a bit over fuzzed. if any I'd do the bottom edge only and minimally but not the trees - that's just gone a bit far!
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Four!!!!!

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