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    SketchyPhysics 3.5.6 (26 January 2015)

    Scheduled Pinned Locked Moved SketchyPhysics
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    • D Offline
      dgimagge
      last edited by

      Anton_S, thank you so much. Thats the key.
      I wonder why in any tutorial teach that !!!!

      Thanks again.

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      • romi63R Offline
        romi63
        last edited by

        Well,
        February 2016, Major SketchUp update (2016) out up and running but still no word on the 64 bit version of this very useful plug-in.
        I tried to install it anyway, but obviously not being compatible with a 64 bit version, it gave me a bunch of errors and doesn't load....
        If there was a turn around about this I should found it by now..

        Just hoping a 64 bit version release will be out soon.
        Thank you.

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        • G Offline
          GreyMatter
          last edited by

          Hi there, can someone please help me answer a very simple question. Is SP compatible with SU 2015 Pro on a Macbook running OSX 10.9.5?

          I've expanded the SP zip and dumped the contents into the Plugin folder associated with SU2015. SketchyPhysics is visible in the extensions tab found under File/Preferences etc but nothing relating to SP comes up in the toolbar. I have also tried the same process with my previous versions of sketchup 2014 and 8.

          Am I doing something wrong or does SP just not work on Mac?

          Thanks in advance

          Matt

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          • G Offline
            gepponline77
            last edited by

            I've just downloaded the new version of Sketchup Make, installed sketchyphisics and all seems to work, but if i try to edit joint setting nothing happen.
            I right click on a joint, select "joint settings" and i expect a widows appear (i used this in an old version) but no window appear and i don't know which is the problem. Is there a way to have a debug of it?
            thank you!

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            • J Offline
              jumpjack
              last edited by

              @anton_s said:

              SketchyPhysics is a real-time physics simulation plugin for SketchUp created by Chris Phillips.

              See extended versions maintained by PituPhysics: http://sketchucation.com/forums/viewtopic.php?f=61%26amp;t=62453

              SP 3.5, the unofficial release, comes with many bug fixes

              @unknownuser said:

              SketchyPhysics 3.7.1

              SketchyPhysics 3.7.1 Release date: December 23, 2015. Copyright © 2009-2016, Chris Phillips

              It remains just for 32-bit SketchUp to use.

              I'm a bit confused...

              V.3.2 was the last one from Chris Phillips, now stopped?
              Than a new branch named "3.5.x" was started? By Anton_S ?
              Then a NEW branch named "3.7.x" was started? By PituPhysics? Or this is the continuation of 3.5?!?

              What does "It remains just for 32-bit SketchUp to use" mean? That a 64-bit version exists?

              3.5.x branch.
              3.7.x branch

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              • S Offline
                sekramer10
                last edited by

                Hello,

                Just downloaded SU 2016 64 bit. I was looking for a physics simulator, it seems this is the only one so far. But it doesn't install on SU2016 64 bit? Will there be a new version soon? I need it now.

                Thanks.

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                • chriC Offline
                  chri
                  last edited by

                  @sekramer10 said:

                  Hello,

                  Just downloaded SU 2016 64 bit. I was looking for a physics simulator, it seems this is the only one so far. But it doesn't install on SU2016 64 bit? Will there be a new version soon? I need it now.

                  Thanks.

                  hi sekramer10

                  Perhaps , you can use MSPhysics by Anton

                  link here :
                  http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=56852

                  Chri

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                  • A Offline
                    Anton_S
                    last edited by

                    I received the C++ source of SketchyPhysics and been looking over it for a while now. I tried compiling it under 64bit but did not succeed. SketchyPhysics source is shipped with the 32bit version of the Newton 1.53 static library however not with the 64bit version. In order to compile SketchyPhysics under 64bit, I would need to have a 64bit version of the Newton 1.53 static library, which would require recompiling the source of Newton 1.53 under 64 bit configuration. The problem is that SketchyPhysics source does't comes with the source of Newton 1.53, as well as, the source of Newton 1.53 is no longer available on the internet. This meanders my ability to compile SketchyPhysics under 64 bit. I could upgrade SktechyPhysics to use newer versions of newton, but they could change the way older SketchyPhysics models work. Not to mention the problems that could come upgrading SDL libraries and all the adjustments that would have to be made in order to compile SketchyPhysics under Mac OS X. However it's worth a try. I'll keep it posted.

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                    • W Offline
                      willeykj
                      last edited by

                      @anton_s said:

                      I received the C++ source of SketchyPhysics and been looking over it for a while now. I tried compiling it under 64bit but did not succeed. SketchyPhysics source is shipped with the 32bit version of the Newton 1.53 static library however not with the 64bit version. In order to compile SketchyPhysics under 64bit, I would need to have a 64bit version of the Newton 1.53 static library, which would require recompiling the source of Newton 1.53 under 64 bit configuration. The problem is that SketchyPhysics source does't comes with the source of Newton 1.53, as well as, the source of Newton 1.53 is no longer available on the internet. This meanders my ability to compile SketchyPhysics under 64 bit. I could upgrade SktechyPhysics to use newer versions of newton, but they could change the way older SketchyPhysics models work. Not to mention the problems that could come upgrading SDL libraries and all the adjustments that would have to be made in order to compile SketchyPhysics under Mac OS X. However it's worth a try. I'll keep it posted.

                      I have the source to 1.53 as well as the 64bit library. It ships as a static lib, I've got an automator script that runs lipo on the library to strip out the extra stuff and then "ar" to dump the object files and then a g++ link command to put it all together as a dylib so that the ruby c bridge can open it.

                      Let me know how to get it to you and we can keep moving.

                      Kevin Willey
                      original porter of SP for the Mac

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                      • A Offline
                        Anton_S
                        last edited by

                        Hello Kevin,

                        I haven't been working on SketchyPhysics in a while, but I would appreciate the 64bit version of the newton static library and more importantly the source to newton 1.53. It is good that you have the Mac side going as I have relatively no experience compiling and running libraries on Mac OS X. You could send the files to anton.synytsia@gmail.com via google drive or any other desired storage and I would inspect it from there.

                        Anton

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                        • F Offline
                          faust07
                          last edited by

                          @Anton_S: "However it's worth a try. I'll keep it posted." 👍
                          @willeykj: "Let me know how to get it to you and we can keep moving." 👍

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                          • F Offline
                            faust07
                            last edited by

                            Do you see a way so to port SketchyPhysics for SUp 64-bit, or should we "players" focus on MSPhysics?

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                            • A Offline
                              Anton_S
                              last edited by

                              Yes, there is a way to make SP compatible with SketchUp 64bit. I might work on it when I have time.

                              1 Reply Last reply Reply Quote 0
                              • F Offline
                                faust07
                                last edited by

                                No stress please. Time will tell. SketchyPhysics 32-bit is on a high level and works very well thanks to your improvements and bug fixes. MSPhysics has reached similar an higher levels and is a powerful simulation tool. Thanks again!

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                                • F Offline
                                  firedrake
                                  last edited by

                                  Can anyone help me out? i have multiple versions of su, but in each one the same error message pops up the second i open skutchup. I cant get to any of the tools, its like its not installed, but i have uninstalled and reinstalled it multipule times and nothing seems to work. Any help would be appreciated, thanks.

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    SketchyPhysicsNutt
                                    last edited by

                                    Hi firedrake this might help u along all your multiple versions of su need to be 32bit only

                                    and in profile i noticed your a mac user try d/l SketchyPhysics 3.7.3 version a lot bugs have been fixed

                                    How to install:
                                    Mac: /Library/Application Support/Google Sketchup #/Sketchup/plugins

                                    (On a Mac, make sure that the contents of the SketchyPhysics folder you got out of the downloaded zip are in the Plugins folder itself, NOT in a SketchyPhysics folder within the Plugins folder.)

                                    hope it helps
                                    Tez

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                                    • P Offline
                                      pinyol
                                      last edited by

                                      Hi Anton - any chance of an update? Happy to start a Go Fund Me page to pay for your efforts in creating this magnificent plugin.

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                                      • S Offline
                                        samualsmith Newcomers
                                        last edited by

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                                        • C Offline
                                          computerrepairinperth Newcomers
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