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    Plugin to make a hole in a group?

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    • JQLJ Offline
      JQL
      last edited by

      Several copies of a group are considered as components (same definition) until they are edited somehow. That is the point they become individual entities (different definition).

      Try double click to edit each group and they will become individual groups. I expect the plugin "wich seems great" will then behave as expected.

      Feature suggestion?

      Could that hole be turned into a double face cutting component?
      Could that second face be diagonal to the first?
      Could that hole cut through corners?

      That would be the mantra for sketchup windows...

      www.casca.pt
      Visit us on facebook!

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      • K Offline
        KrisM
        last edited by

        That is interesting and unknown to me up to this moment. Good to know. You should learn something new every day...Guess I'm good for today. I think this is another case of SkecthUp doing something which somebody thought was a good idea but which is contrary to logic. If I want something to behave as a component, I will make a component. I could make the same comment with regard to the Solid Tools.
        KrisM

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        • fredo6F Offline
          fredo6
          last edited by

          Kris,

          By coincidence, I am working currently on a plugin that is dealing with holes and that would do this sort of cut across multiple groups / components, whether solid or not by the way.

          Here is a first shot, but still some good efforts to come

          Fredo

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          • K Offline
            KrisM
            last edited by

            Fredo6,
            This is great.If you wouldn't mind, could you do a test on the attached file. The walls were created with Building Structure Tool. The wall groups are composed of some solid group wall parts. There are some underlying attributes attached to the group to identify it as a BST structure which allows the BST tools to do various things. I don't know what this stuff is and don't know if your tool will work on the wall parts. It would be great if it did.
            KrisM

            MWall Test.skp

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            • cottyC Offline
              cotty
              last edited by

              @fredo6 said:

              Here is a first shot, but still some good efforts to come

              Sorry, I don't know an english word to describe this... 👍

              my SketchUp gallery

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              • fredo6F Offline
                fredo6
                last edited by

                @krism said:

                Fredo6,
                This is great.If you wouldn't mind, could you do a test on the attached file. The walls were created with Building Structure Tool. The wall groups are composed of some solid group wall parts. There are some underlying attributes attached to the group to identify it as a BST structure which allows the BST tools to do various things. I don't know what this stuff is and don't know if your tool will work on the wall parts. It would be great if it did.
                KrisM

                [attachment=2:25vefbvo]<!-- ia2 -->MWall Test.skp<!-- ia2 -->[/attachment:25vefbvo]

                Kris,

                Looks like it works on your wall.

                [attachment=1:25vefbvo]<!-- ia1 -->VisuHole - KrisM wall.gif<!-- ia1 -->[/attachment:25vefbvo]

                [attachment=0:25vefbvo]<!-- ia0 -->VisuHole - KrisM wall 2.gif<!-- ia0 -->[/attachment:25vefbvo]

                Fredo


                VisuHole - KrisM wall.gif


                VisuHole - KrisM wall 2.gif

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                • R Offline
                  rv1974
                  last edited by

                  @dave r said:

                  A group of solids isn't a solid so the plugin won't work. 😒

                  It is a solid in other programs, in Max for instance. And it makes life way easier.

                  @Fredo: This new coincidence looks amazing 😲
                  Could the Cutter have multiple (not connected) shapes?

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                  • R Offline
                    rv1974
                    last edited by

                    @rv1974 said:

                    Could the Cutter have multiple (not connected) shapes?

                    is it planned to support the native Shift Projection mode?


                    jjjj.gif

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                    • sdmitchS Offline
                      sdmitch
                      last edited by

                      With Fredo on the job, I can stop wasting my time!!!!!!!!

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • K Offline
                        KrisM
                        last edited by

                        Fredo,
                        This is really good. I will wait patiently for your work to progress although my anticipation is at a high state at the moment.
                        Kris

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @rv1974 said:

                          Could the Cutter have multiple (not connected) shapes?

                          Yes, it should. Actually, I still have to buld the GUI to pick a stencil pattern from faces in the model, but multiple shapes is possible

                          Fredo

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @krism said:

                            The walls were created with Building Structure Tool. The wall groups are composed of some solid group wall parts. There are some underlying attributes attached to the group to identify it as a BST structure which allows the BST tools to do various things.

                            I noticed a strange thing in the wall. It seems all normals are reversed and Sketchup is messed up with that. Very strange!

                            EDIT: this has to do with how the groups were created. If you explode each group and then make them group invidually, this odd behavior disappears.

                            Fredo

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                            • K Offline
                              KrisM
                              last edited by

                              Fredo,
                              The only problem with exploding the walls is that they would no longer be recognized as a structure by BST and then you can't use the BST tools on them. The BST tools allow you to extend walls to other walls, extend to faces and mitre the corners. These are great tools but don't work on non BST objects. The only thing missing was a way to make holes in the walls which doesn't work with Hole on Solid but appears to work with your plugin.
                              The wall in the sample file comes with BST (its called MWALL). You can actually create your own mwalls which is really the power of BST. I will look at a mwall I created and see if the same issue is present.
                              KrisM

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                Kris,

                                I don't suggest you change anything. But it seems that all of these BST groups are systematically 'mirrored', that is one of their axes is reversed.

                                And when you create a group within such 'mirrored' groups, it is also mirrored.

                                Fredo

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                                • pep75P Offline
                                  pep75
                                  last edited by

                                  Fredo....when can we kiss your feet?

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                                  • mitcorbM Offline
                                    mitcorb
                                    last edited by

                                    Just a question:
                                    Does the punching shape have to address a face? Or, in the examples above can the punch start midway down a wall. Why? No reason. I just saw that the cutter can turn as it changes position. And I saw it align on an edge/corner as if resolving the normals for the adjacent faces.

                                    I take the slow, deliberate approach in my aimless wandering.

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @mitcorb said:

                                      Just a question:
                                      Does the punching shape have to address a face? Or, in the examples above can the punch start midway down a wall. Why? No reason. I just saw that the cutter can turn as it changes position. And I saw it align on an edge/corner as if resolving the normals for the adjacent faces.

                                      VisuHole is based on a projection plane (I may address draping later on).

                                      So the plane is determined, in a similar way as MoveAlong, that is:

                                      1. based on picked object (face, edge, vertex)

                                      2. you can lock an axis plane

                                      3. you can pick and force a plane from the model

                                      VisuHole - Early Stage 4.gif

                                      Fredo

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                                      • mitcorbM Offline
                                        mitcorb
                                        last edited by

                                        Excellent work, sir!!

                                        I take the slow, deliberate approach in my aimless wandering.

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                                        • D Offline
                                          dedmin
                                          last edited by

                                          There are enough Fredos plugins to make a standalone application! 😆

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                                          • Bob JamesB Offline
                                            Bob James
                                            last edited by

                                            @dedmin said:

                                            There are enough Fredos plugins to make a standalone application! 😆

                                            Interesting. That thought occurred to me even before this new marvel. I've already replaced shortcuts to lines, moves, etc to Fredo versions.

                                            FredoSketch. 😄

                                            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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