Upholstered furniture
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Alvis, that latest one is scary challenge. But you did it very well. Im sure in this exercise, there are lots of repetitive actions. Do you have a plugin in mind (non- existing)
that could help you do repetitive things more quickly? -
Bruno Zampa King sofa
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@cuttingedge said:
Alvis, that latest one is scary challenge. But you did it very well. Im sure in this exercise, there are lots of repetitive actions. Do you have a plugin in mind (non- existing)
that could help you do repetitive things more quickly?Unfortunately, I do not have a magic plugin .Before making a model, I'm thinking , how to save time for modeling. Everything, what can be copied, I'm copying
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Where can we download that "thinking"?
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@cotty said:
Where can we download that "thinking"?
hello cotty! sorry, I do not have an answer to this question
Bruno Zampa Fly
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Holy crap, it just gets better!!!! Mate you are doing FREAKY GOOD STUFF!
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@richard said:
Holy crap, it just gets better!!!! Mate you are doing FREAKY GOOD STUFF!
Thanks Richard.
Next model
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work in progress...
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next
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I'm curious - the multiple lines at the seams - do you draw those by hand and then copy them over? Or is there some subdivision command you are doing to make those. You have such an impressive grasp of those fine details. Excellent work!
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Really appreciate the time and effort.. Not only to make these models, but to present the work so nicely for our benefit! Thank you!
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@andybot said:
I'm curious - the multiple lines at the seams - do you draw those by hand and then copy them over? Or is there some subdivision command you are doing to make those. You have such an impressive grasp of those fine details. Excellent work!
Many thanks for the comments.
I always copying. The same geometry, the same segments and the same lines. As far as possible.And final result
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OMG, these are a m azing. mate!
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I cannot quite get the hang of those but you seriously rock dood.
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Since when is su capable of using quads so easy. Models look really great! A lot of plugin most be involved.
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look at the creases!! look at the creases!! totally photoreal if you ask me! wow, again.
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@olishea said:
look at the creases!! look at the creases!! totally photoreal if you ask me! wow, again.
I keep meaning to ask about the creases.
Since I can't see any evidence of them in the proxies, am I right in thinking that they are sculpted after subdivision?
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I believe he subdivides and then tweaks some creases after for added realism. Totally looks like the seam is pinching the material, great stuff!!
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That's what I thought, but wondered if Alvis might also use a randomise tin plugin.
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