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    [Plugin] FloorGenerator ( Updated 6-Apr-2017)

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    • V Offline
      Vicspa
      last edited by

      Thank you!!! πŸ‘

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      • PixeroP Offline
        Pixero
        last edited by

        I've said it before, but thanks you! 😍

        I think you forgot to say that if you place a folder called BTW_Textures in your plugin folder and choose use Apply material: Rand_Tex it will use all textures in that folder. Here are a few tests I've made:

        Bricks01.jpg
        Can you spot the tiling? No, because there is none. This is with 10 small seamless brick textures used.

        floor03.jpg
        This is just one single seamless texture used.

        tiles01.jpg
        This is also just one texture used.


        Here is a zip file with the bricks textures I made. Enjoy! (Unzip into your plugins folder.)

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        • PixeroP Offline
          Pixero
          last edited by

          Just two closeups that show the "Random imperfections".

          tiles02.jpg

          Bricks02.jpg

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          • HieruH Offline
            Hieru
            last edited by

            Really excited to try this out - looks fantastic!!!

            www.davidhier.co.uk

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            • KrisidiousK Offline
              Krisidious
              last edited by

              😍 Ahhhhh yeah Boooooi!!! 😍

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • KrisidiousK Offline
                Krisidious
                last edited by

                Any chance for custom patterns?

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • pbacotP Offline
                  pbacot
                  last edited by

                  All hail Plugin Maestro!

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • utilerU Offline
                    utiler
                    last edited by

                    So many possibilities! Well done to you Sam! πŸ‘

                    purpose/expression/purpose/....

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                    • J Offline
                      jonorman
                      last edited by

                      Brilliant, just Brilliant.. πŸ˜„

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                      • rvizR Offline
                        rviz
                        last edited by

                        Sdmitch, first off thank you for helpful tool!
                        Could you please polish the following things (though it was puplished as floorgenerator):

                        1. inconsistent grid origin\rotation (tried on simple cube, see pic.1)
                        2. additional option 'respect user's pattern- one tile per face, consistent gaps (pic.2).
                        3. 'don't penetrate corners' option(very important for metal panel siding\glazing)
                          I guess, to implement p.1 and 2, the tool would have to work with multiple faces.
                        4. respect adjacent faces!
                        5. pick up file's units (I'm on cm, for instance)?
                        6. presets saving?
                          Thank you once again.

                        sdm.JPG


                        sdm2.JPG

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                        • srxS Offline
                          srx
                          last edited by

                          πŸ˜„ Floor generator at last! Thank you sdmich! Very useful. πŸ‘

                          www.saurus.rs

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                          • l_breaultL Offline
                            l_breault
                            last edited by

                            Thank you very much! I can't wait to give this a go!

                            Thanks,
                            Leo Breault
                            http://www.breaultdesignstudio.com

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                            • sdmitchS Offline
                              sdmitch
                              last edited by

                              @rviz said:

                              Sdmitch, first off thank you for helpful tool!
                              Could you please polish the following things (though it was puplished as floorgenerator):
                              Yes, I probably should have called it Pattern Generator instead.

                              1. inconsistent grid origin\rotation (tried on simple cube, see pic.1)
                                By design, the plugin aligns the pattern length with the longest edge of the face picked. In this case, I would undo and redo the face with 90 rotation selected.

                              2. additional option 'respect user's pattern- one tile per face, consistent gaps (pic.2).
                                ?????????

                              3. 'don't penetrate corners' option(very important for metal panel siding\glazing)
                                I guess, to implement p.1 and 2, the tool would have to work with multiple faces.
                                This is a pattern generator not a groove cutter.

                              4. respect adjacent faces!
                                Nothing this plugin does should ever effect an adjacent face.

                              5. pick up file's units (I'm on cm, for instance)?
                                It does determine the units used but switches to inches or millimeters while executing then returns model to original units when exiting.

                              6. presets saving?
                                All the values for each option are saved in the registry and retrieved when needed.

                              Thank you once again.

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • JQLJ Offline
                                JQL
                                last edited by

                                I'm thrilled that finally this is available in Sketchup!

                                Unfortunatelly, it isn't available in the download link any more...

                                Updating?

                                EDIT: Yes... Updating! Can't wait to try it out!

                                www.casca.pt
                                Visit us on facebook!

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                                • rvizR Offline
                                  rviz
                                  last edited by

                                  @sdmitch said:

                                  @rviz said:

                                  Sdmitch, first off thank you for helpful tool!
                                  Could you please polish the following things (though it was puplished as floorgenerator):
                                  Yes, I probably should have called it Pattern Generator instead.

                                  πŸ™‚ I meant it's not only 'floor' but rather general building finishes modeller.
                                  So it could be tweaked (or 'polished') for wider use.

                                  1. inconsistent grid origin\rotation (tried on simple cube, see pic.1)
                                    By design, the plugin aligns the pattern length with the longest edge of the face picked. In this case, I would undo and redo the face with 90 rotation selected.

                                  I see. But may for vertical\ surfaces the horizontal direction set the lenth?

                                  1. additional option 'respect user's pattern- one tile per face, consistent gaps (pic.2).
                                    ?????????

                                  simply every single preselected polygon will turn into the single tile piece (multiple selection would be crucial in this case). see pic.2 in my previous reply.

                                  1. 'don't penetrate corners' option(very important for metal panel siding\glazing)
                                    I guess, to implement p.1 and 2, the tool would have to work with multiple faces.
                                    This is a pattern generator not a groove cutter.

                                  I'd call it building finishes modeler. So in addition to bricks, tiles and parquet
                                  It'd be sweet to get metal panels which have special treatment at the corners. Please
                                  see:

                                  http://materialsandsources.com/wp-content/uploads/2010/01/residence-dri-design-1.jpg

                                  http://pfisterroofing.com/wp-content/uploads/2013/04/aluminum-wall-panel-composite-systems.jpg

                                  BTW have you ever thought about 'groove cutter'? It's really missing

                                  Many thanks for attention

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                                  • U Offline
                                    unearthed
                                    last edited by

                                    Thanks sdmitch, another great tool, will speed up my decks and patios no end

                                    Growplan - People ∩ Plants ∩ Place

                                    windows 7 64b, 4GB RAM, SU 8.0.16846
                                    Gimp, QGIS, Vectorworks 12, Bricscad 11

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                                    • B Offline
                                      Ben Ritter
                                      last edited by

                                      SDMitch, thank you for your generosity and talent.

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        Ben Ritter
                                        last edited by

                                        @pixero said:

                                        I've said it before, but thanks you! 😍

                                        I think you forgot to say that if you place a folder called BTW_Textures in your plugin folder and choose use Apply material: Rand_Tex it will use all textures in that folder. Here are a few tests I've made:

                                        [attachment=3:1u96rdu7]<!-- ia3 -->Bricks01.jpg<!-- ia3 -->[/attachment:1u96rdu7]
                                        Can you spot the tiling? No, because there is none. This is with 10 small seamless brick textures used.

                                        [attachment=2:1u96rdu7]<!-- ia2 -->floor03.jpg<!-- ia2 -->[/attachment:1u96rdu7]
                                        This is just one single seamless texture used.

                                        [attachment=0:1u96rdu7]<!-- ia0 -->tiles01.jpg<!-- ia0 -->[/attachment:1u96rdu7]
                                        This is also just one texture used.

                                        Pixero, thank you very much.

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                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by

                                          A new update. Added two new patterns.

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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                                          • OxerO Offline
                                            Oxer
                                            last edited by

                                            Thanks you very much for this useful plugin!! πŸ‘
                                            It works perfectly on Mac & SU2014. One question, the Row2Row Offset for Brick is 0.5 by default when you use mm units, I changed to 50 in line 69 of the rb file.

                                            @defaults=["Corner","0","Current","Yes","Yes","50","No","No","0","No","No","30","150","50","12","6","3"] if @@opt=="Brick"

                                            @pixero said:

                                            I think you forgot to say that if you place a folder called BTW_Textures in your plugin folder and choose use Apply material: Rand_Tex it will use all textures in that folder.

                                            Thanks Pixero for the info and Textures πŸ‘

                                            Another question, what units uses the Texture Size, mm, inches or pixels?

                                            "The result is the end what is important is the process" by Oxer
                                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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