Fishing net modeling
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It appears but it's not working ! What version are you guys using ? any links for the download ?
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You can find old free versions of sketchup here so you will can use the protrude plugin
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@unknownuser said:
For the 2014 I don't know, i use only very old versions 6,7,8
That makes two of us!
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Still playing with artisan and I luv it !!
@ Pilou : ma copine me confirme que tu es un fan de rugby ahah ( elles vient du sud et moi de montrΓ©al
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Oups here's a picture
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Now I will use the select brush and select every faces that show less vertex. Afterthen I will subdivide these faces to have a more uniform mesh. I'd like to have 10-15cm in between each edges.
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Nice bridge!
A Firenze revival?
PS Ruby not rugby!
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En GaspΓ©sie au QuΓ©bec mon ami !
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Arf, je ne connais que Chicoutimi de nom Γ©tant un vieux fan de Carole Laure!
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Your work is really coming on! Great stuff!
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Thx oli It's getting better ! I'm wondering how I will do the rendering !:)
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Itteration 4 makes perfect distance in between the edges ::):)
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@willipop said:
Itteration 4 makes perfect distance in between the edges ::):)
Good luck turning the lines to tubes!
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its going to take approximately 36h :(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^
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And what about junctions of tubes ?
Normally Lines2tubes don't managed them! -
@unknownuser said:
And what about junctions of tubes ?
Normally Lines2tubes don't managed them!I don't think it's possible to even see the junctions because the thread is so thin. What is your solution Pilou?
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@willipop said:
its going to take approximately 36h :(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^
Nope!
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If you want really ropes maybe only lines are sufficient (hide faces) or to map a transparent texture
But I am not sure that the drawing of lines shown is the real one in reality?
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Yes I have to show lines in reality ! I'd like to have the shadow casted too ! I think I will have to try with png texture or transparent texture ... I know that I can make shadow visible from the edges in sketchup but I'm sure if it'll work in kerkythea or artlantis on the rendering.
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Is there a way to apply a texture and have the shadow from the edges without doing to seperate rendering ?
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