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    Fishing net modeling

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    • W 離線
      willipop
      最後由 編輯

      Very cool 😄

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      • olisheaO 離線
        olishea
        最後由 編輯

        ....and if you want to use less poly than tubes; try using Multi Face Offset plugin to the mesh and then TIG's JointPushPull to the new offset faces.

        I suggest using softened edges to this quad-sectioned profile to give the illusion of rounded thread. If the thread is very small it won't even be noticeable that you are using a quad to make the profile.

        [EDIT] although it seems to cause some other unwanted faces here and there, may be best off sticking to tubes after all. 😳 😆


        fishnet5.png

        oli

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        • pyrolunaP 離線
          pyroluna
          最後由 編輯

          Guys if you're making those tubes merely to create accurate shadows on the ground... you know you can switch on 'from edges' in the shadow window, right?

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          • BoxB 離線
            Box
            最後由 編輯

            Don't know about the others but my tubes are for the look of the net, not to create the shadows.

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            • olisheaO 離線
              olishea
              最後由 編輯

              @pyroluna said:

              Guys if you're making those tubes merely to create accurate shadows on the ground... you know you can switch on 'from edges' in the shadow window, right?

              haha I didn't even know you could do that! 😆

              oli

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              • BoxB 離線
                Box
                最後由 編輯

                One thing to note on that Oli is that the shadows produced by those edges won't show in all renders.

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                • olisheaO 離線
                  olishea
                  最後由 編輯

                  @box said:

                  One thing to note on that Oli is that the shadows produced by those edges won't show in all renders.

                  Oh I know, but sounds like the OP wants to keep things in sketchup anyway. Either way, I'd still use the tubes, they just look better.

                  Some render engines can render lines where and you can change their thickness, Twilight for one can do it. But they won't look tubular, just flat lines with no texture. And it still won't render the lines' shadows.

                  So yeah, model the tubes! 😆

                  I forgot to mention....if you delete the topmost face of the net proxies, it won't produce any triangles in the mesh. You see how my mesh has triangles towards the top of the cones? Shouldn't be like that; I just forgot to delete the top face (which is barely apparent because it's so small). Hope that makes sense, just trying to keep the mesh as tidy and as low poly as possible.

                  oli

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                  • W 離線
                    willipop
                    最後由 編輯

                    I'm getting it ! 😄


                    1.jpg

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                    • olisheaO 離線
                      olishea
                      最後由 編輯

                      Looking GREAT!!

                      Couple of tips....see attachment.

                      I know it doesn't matter so much for this project, as you only need the lines....but you see how your mesh is mixed up with front faces and reversed faces? If you right click any front face and click Orient Faces, it will make every face the same. You can do this while it's still in the proxy stage or even after you have subdivided, but I would recommend doing it at the proxy stage for speed. It's just good practice.

                      You see the cone on the bottom left of your image? How it has a strange base? This is because you have a face within the cone before you subdivided.

                      Look underneath your model and delete any internal faces within the cone. Also delete the topmost face of the cone if there is a face there; your nets may converge to a point though, I can't quite tell from the image. If they converge to a point then forget what I've said regarding this. 😆

                      There is also a very helpful plugin called RemoveInnerFaces.rb that I use ALL the time before a subdivision. It's always good practice to manually inspect your proxy before a subdivision though, as it's easy to miss a hidden face inside your geometry. 😉

                      Great progression in your work! 👍


                      1_tips.jpg

                      oli

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                      • W 離線
                        willipop
                        最後由 編輯

                        Thx you Oli ! I did realize about the reverse faces... It's my first test ! I really like artisan it's soo fun to play with it 😄🙂

                        About the innerfaces... I hide the faces and then I select the edges and run lines to tube so I can delete the faces after.. Is it what you mean ?

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          Seems Protrude can make easily this! 😉

                          Just draw the planar form ! 💚

                          http://sketchucation.com/forums/download/file.php?id=14939&t=1

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • olisheaO 離線
                            olishea
                            最後由 編輯

                            @willipop said:

                            About the innerfaces... I hide the faces and then I select the edges and run lines to tube so I can delete the faces after.. Is it what you mean ?

                            No.

                            You see the base of the cone? How it looks distorted, unlike the other cones? It's because there is a face inside the cone. It causes the subdivided mesh to act strange.

                            See this as an example:


                            Above The Mesh


                            Under The Mesh

                            oli

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                            • W 離線
                              willipop
                              最後由 編輯

                              Got it 😄 I actually deleted these innerfaces 😉

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                              • W 離線
                                willipop
                                最後由 編輯

                                @ Pilou : What is this exactly ? 😄

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                                • W 離線
                                  willipop
                                  最後由 編輯

                                  Wow I will try it right away 😄 is it sk2014 friendly ? I like your afro btw 😉 De quelle région es-tu ? 😄

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                                  • pilouP 離線
                                    pilou
                                    最後由 編輯

                                    One of the more funny plugin! 😎
                                    Select any face(s) of something and at each click you will obtain an automatic result of generations of new level of extrusions! ☀
                                    A sort of "greeble"
                                    A must to try! 😄

                                    • Color by z and Random Painter by Chris Fullmer 💚

                                    protrude.jpg
                                    protrude2.jpg
                                    protrude3.jpg

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      For the 2014 I don't know, i use only very old versions 6,7,8 💚
                                      Pour le pays tout est dans ma signature! 😄
                                      protrude4.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • J 離線
                                        Jim
                                        最後由 編輯

                                        @willipop said:

                                        Wow I will try it right away 😄 is it sk2014 friendly ? I like your afro btw 😉 De quelle région es-tu ? 😄

                                        I do not think it works for 2014, but I am working on it when I can.

                                        Hi

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                                        • W 離線
                                          willipop
                                          最後由 編輯

                                          It appears but it's not working ! What version are you guys using ? any links for the download ?

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                                          • pilouP 離線
                                            pilou
                                            最後由 編輯

                                            You can find old free versions of sketchup here so you will can use the protrude plugin 😄

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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