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    MSPhysics 1.0.3 (16 October 2017)

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    • F Offline
      Fred_Flintstones
      last edited by

      @anton_s said:

      I'm left with joints for this version. I did start integrating Newton joint API, but it seems I did it incorrectly.

      Aww that's to bad...But good to see how much you've done... GL with the joints!

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      • G Offline
        Gonthim
        last edited by

        Just curious about the release date. I certainly don't want to sound like I'm complaining though. Just dying to get my hands on this ASAP. It looks amazing.

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        • pilouP Offline
          pilou
          last edited by

          Missed this advanced one! Cool! 😎

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • ely862meE Offline
            ely862me
            last edited by

            Wow.. how could I missed this ?

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • A Offline
              Anton_S
              last edited by

              While rewriting SketchyPhysics I learned very important stuff. I have to make some major changes to this project before its released. Sorry 😒

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              • G Offline
                Gonthim
                last edited by

                No problem Anton. Was just curious about an update.

                Thanks for all the work. Putting something this complex out in your spare time can't be easy. I'll keep waiting patiently. πŸ˜„

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                • pilouP Offline
                  pilou
                  last edited by

                  @unknownuser said:

                  not realy free, only a free trail.

                  You have a free version with 10 seconds animation + limited number of objects!

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • A Offline
                    Anton_S
                    last edited by

                    Hey guys,

                    Just as as an update, I'm changing from depending on FFI to using a C++ extension. I'm pretty sure it will make the code plenty times cleaner, and improve performance roughly 50 times. I also, figured that using sketchup animation for this won't be a good choice, as during animation changing scenes wouldn't work, but via timers changing scenes would work like a charm.

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                    • N Offline
                      Nicat93
                      last edited by

                      Hi. Just to let you know that I am waiting for this plugin to finally create hidden blade from assassins creed B) Which I have wanted already 3 or 4 years πŸ˜›

                      Thank you for your work.

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                      • A Offline
                        Anton_S
                        last edited by

                        Hello Nicat,

                        I don't know how I missed this post. πŸ˜’

                        MSPhysics will be designed to have a very stable and full-documented API. My initial purpose of writing this plugin was to have a better scripting API. When I was a user of SP, I was very unimpressed with all the bugs in script and all the inconsistencies. It literally took away my motivation from creating games or scripted models in SP. However, the legacy of SketchyPhysics made me urgent to write something like it.

                        In SketchyPhysics users came across many problems of not being able to create games, such as not being able to use mouse wheel input and mouse clicks in general. Not to mention that keyboard controls were very unstable because if the SP Control Panel got deactivated the controls would start interacting with SU window, which in turn deactivate SP and activates different tools. This was very annoying. MSPhysics, the Windows version, will have a feature to monitor and block these keyboard controls, mouse clicks, and mouse wheel events. Not only you will know when certain keys are pressed, but also you won't need that 'control panel' dialog taking focus.

                        Even more amazing, for gaming purposes, the Windows version of MSPhysics will have a feature to set SU viewport fullscreen. I.E when simulation starts viewport could be set fullscreen, and when resets, viewport is set back to original placement. This will make gaming in SketchUp a much better experience.

                        I'm glad you're still waiting to write a game. I will try to do my best in making progress to this project.

                        Best regards,
                        Anton

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          Very exciting stuff! 😲 Hope its getting along well...

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                          • dereiD Offline
                            derei
                            last edited by

                            Is this project still under development, or abandoned?

                            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                            • pilouP Offline
                              pilou
                              last edited by

                              Before the next release you can train your Physics' skill in 2D with this incredible Algodoo! β˜€

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @derei said:

                                Is this project still under development, or abandoned?

                                Anton has been pretty active in this thread up til a couple of weeks ago, so I'd think it's still live and kicking.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • A Offline
                                  Anton_S
                                  last edited by

                                  What Thom said

                                  1 Reply Last reply Reply Quote 0
                                  • J Offline
                                    Jesus4fun
                                    last edited by

                                    I am getting this... Please can someone help me? I have no idea what I did wrong or how to fix it...

                                    Error Loading File C:/Users/Norm/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/MSPhysics/main.rb
                                    Error: #<NoMethodError: undefined method require_library' for AMS::Lib:Module> C:/Users/Norm/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/MSPhysics/main.rb:8:in <top (required)>'
                                    C:/Program Files (x86)/SketchUp/SketchUp 2014/Tools/extensions.rb:197:in require' C:/Program Files (x86)/SketchUp/SketchUp 2014/Tools/extensions.rb:197:in load'
                                    C:/Users/Norm/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/MSPhysics.rb:75:in register_extension' C:/Users/Norm/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/MSPhysics.rb:75:in module:MSPhysics'
                                    C:/Users/Norm/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/MSPhysics.rb:57:in `<top (required)>'

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                                    • O Offline
                                      Olivier92
                                      last edited by

                                      Hi Everyone,

                                      This plugins looks very promising. Thank you for developping it.
                                      I tried to install it on my SU 2015 64bits but apparently it will not install.
                                      I guess it is because of the 64bits version is this correct?
                                      If so, any change it will work on 64bits SU any time soon?

                                      Kind regards

                                      1 Reply Last reply Reply Quote 0
                                      • J Offline
                                        Jesus4fun
                                        last edited by

                                        When I just tried to download MSPhysics plugin I am getting 404 error. So That is why I am asking this, Is this extension discontinued? 😞

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                                        • A Offline
                                          Anton_S
                                          last edited by

                                          @jesus4fun said:

                                          When I just tried to download MSPhysics plugin I am getting 404 error. So That is why I am asking this, Is this extension discontinued? 😞

                                          MSPhysics is in alpha stage and incomplete. Version 0.1.0 relied on AMS Libary 1.x.y, which is now obsolete. That explains why you got the loading error, and why I removed the download link. Version 1.0.0 is under development and is expected to be released this year.

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                                          • J Offline
                                            Jesus4fun
                                            last edited by

                                            @anton_s said:

                                            @jesus4fun said:

                                            When I just tried to download MSPhysics plugin I am getting 404 error. So That is why I am asking this, Is this extension discontinued? 😞

                                            MSPhysics is in alpha stage and incomplete. Version 0.1.0 relied on AMS Libary 1.x.y, which is now obsolete. That explains why you got the loading error, and why I removed the download link. Version 1.0.0 is under development and is expected to be released this year.

                                            I can't wait to see it, test it and use it!! β˜€

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