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    MSPhysics 1.0.3 (16 October 2017)

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    • O Offline
      oheimala
      last edited by

      Hi

      Now I have tested anchor chains for a while already. The chain links are convexified and their shape is simplified for better performance. The topmost shape of a link is compound. Links are built as components. Their mass control is by density (of "cast iron" due somehow "steel" has too high density in the preset values). The actual chain is accomplished with universal joints (based on the video tutorial https://youtu.be/TLB1LjFUjWM)).

      As attached file is a setup of simplified "balance scale" with two, three and seven links chain. The balance weight is controlled by mass and set to same than links weight sum.

      So: the balance remains well up to three links, but when added more of exactly the same links, the chain weight rises like rocket and the needed balance weight makes no sense πŸ˜•

      I am sure I am doing something wrong, but despite hours and hours of testing I have not found any solution.

      Thanks again πŸ˜„


      "Balance scale with chains"

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      • B Offline
        BruceRob40
        last edited by

        Hi. I'm using MSphysics 1.0.3 with SU 2017 pro quite long time, but I still have a silly question:

        When I'm starting again SU with my project, I would like to run replay of my last simulation recorded in the previous session (which recording was working perfectly then). I see [project_name].mspreplay file in the same directory as my project, but still when I'm restarting SU the replay arrow is grayed.

        What to do to reopen saved animation in SU?

        As for now to keep my animation in memory I run screen capture programs.

        PS. I'm posting the first time question in this forum, so I need to add: thanks a lot for this awesome plugin Anton!

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        • A Offline
          Anton_S
          last edited by

          BruceRob40, thank you for the complement!

          Every time you perform a simulation and record, acquired model data is saved to a separate file, [model name].mspreplay, at the same path as the model. Additional record information is saved in the model itself, to help associating file data with their entities. This means that, in order to preserve your animation, you must save your model after recording an animation. When you load your model again, the animation should load with it.

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          • D Offline
            durulnayir
            last edited by

            Hello everyone,
            My problem is, i installed MSPhysics with no problem but it keeps deleted everytime i restart Sketchup. I am using 2017 Pro version. I can install it again from extension manager with no problems, i can use it with no problems, the things that i draw with MSphysics remains, but the extension get uninstalled after i restart Sketchup.
            It is not a big problem since i can re-install it everytime in 30 secs but.. it is still annoying.
            I would be grateful if someone can help me with fixing this problem, many thanks.

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            • pilouP Offline
              pilou
              last edited by

              Cool use of MsPhysics for simulate this tricky door! Bravo Anton! πŸ‘
              by KLEMENS TORGGLER

              https://i.postimg.cc/63wVvk68/GIF_door1.gif

              https://i.postimg.cc/hj5514XC/tuto_door.jpg


              Door_triangles.skp

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • F Offline
                faust07
                last edited by

                Well done! Complex and simple at the same time. A good example of using MSPhysics.

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                • pilouP Offline
                  pilou
                  last edited by

                  @Anton
                  Not so bad! 😎

                  https://s6.postimg.cc/ilhz28w0h/GIF_mur5.gif

                  and after Eclate Deplace

                  https://s6.postimg.cc/mvwmxu13l/GIF_mur6.gif

                  PS Have you something for "untouch" some objects with a measure given inside mS Physics?
                  Sure I have yet Eclate-deplace ...

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pilouP Offline
                    pilou
                    last edited by

                    I have some problem to better "past" this articulated structure to the landscape!
                    Convex Hull is used.

                    What is the process for this sort of thing ?

                    Density, other sort of hinge, Friction, ... ?

                    GIF_bloka.gif

                    BLOKA01.jpg


                    blocka.skp

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • O Offline
                      oheimala
                      last edited by

                      Hi, I suppose the geometry of squares and hinges is the limit. Try with univeral joint instead of hinges. Then the squares can become to diamonds.

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                      • pilouP Offline
                        pilou
                        last edited by

                        It's not square cube, it's yet "diamond"! πŸ˜‰

                        but maybe i have forgotten forget to give these Diamonds "convex" ! 😲
                        change the diamond in convex state ...not better!

                        Universal joint gives more liberties but "fall down" not more to the ground!

                        here with normal hinge no problem πŸ˜„

                        GIF_density.gif
                        GIF_de_soit.gif

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          I put all "diamonds" as Convex Hull : not many better...


                          blocka2.skp

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pilouP Offline
                            pilou
                            last edited by

                            I put all as Universal joints not many more better...


                            blocka3.skp

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • F Offline
                              faust07
                              last edited by

                              Shape of the ground: Static Mesh (The hill has concave areas)
                              Material of blocks: Concrete (More weight for the deformation)
                              Stiffness of Hinges: 0.95 (The geometry is otherwise too stiff, because the connections allow little lateral twisting.)


                              block2-f07_03.gif

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                              • pilouP Offline
                                pilou
                                last edited by

                                Excellent! i will study your solution! πŸ‘
                                I was desesperated! πŸ˜„

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  So my biggest error was the "Concave surface"! 😳

                                  Will be very good for create very quickly some "roof structures" ! πŸ‘

                                  GIF_structure.gif

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Seems very low intensity of Stiffness faraway element!

                                    In case of concave surface maybe other joints can oblige the element to rotate more...? (universal...)
                                    (not yet tested)

                                    Here 0.1 stiffness
                                    low_stiffness.jpg

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • P Offline
                                      philhumphrey
                                      last edited by

                                      Hello,
                                      I am trying to model a buoyant house simulation- However am having problems keeping the buoyancy in one plane. This is what the pontoon posts are for in real life. If anyone could please help me simulate this that would be great- thank you

                                      Page Not Found

                                      Web word processing, presentations and spreadsheets

                                      favicon

                                      (drive.google.com)

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                                      • P Offline
                                        philhumphrey
                                        last edited by

                                        Hello I am looking to model buoyancy, is there a way to stop an object falling over only buoyancy straight up and down

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                                        • C Offline
                                          cristyan
                                          last edited by

                                          Hello philhumphrey ! I have uploaded your file with some modifications. You have to play with density on the house and the buoyant material. and look how joint connection tool works or better you have to play a little with MSPhysics to understand how it works.For this you can download some file on 3dwarehouse searching "MSPhysics".


                                          Buoyany Housing2.skp

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            A cool site for tuto about MS Physics! πŸ˜‰

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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