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    MSPhysics 1.0.3 (16 October 2017)

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    • robintR Offline
      robint
      last edited by

      @anton_s said:

      Hi, Robin,

      The block doesn't sit still probably because you disabled the friction. Enabling the friction checkbox option for the block and for the floor contacting the block will fix the wandering off behavior.

      I will add an option to control accel and damp with the SI units in the upcoming release. At the moment, I figured that spring constant is roughly equals to (accel * 7 - damp), when spring joint stiffness is set to 1.0.

      Edit: Ensure that both anuglar and linear damping for all bodies are set to zero. This improves the closeness.

      Anton

      Yes indeed, improved action, I missed the friction box

      Herewith a revised model changing block mass from 0 - 0.5 kg gives a displacement of 0 - 1.0 so the spring rate is 2

      spring stiff 1 (what does this do?)
      Accel 1, damp 1.5 (gives critical damping approx)

      changing sample rate from 1/60 to 1/240 changes the whole model performance

      iterations 16 - improves stability

      the plane has a mass of 0.01kg, lowest i could get without instability

      So Ive actually got a spring damper that sort of behaves but it seems like the spring has inertial mass - an ideal spring should be zero mass and friction

      What do you think? Anything I can do to help (ruby dummy just now)

      Cheers

      Robin) ๐Ÿ˜›


      V 2

      As one door closes another one slams in your face

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      • A Offline
        Anton_S
        last edited by

        Hi, Robin,

        I just revised the spring joint to base on Hooke's law. Just need to adress a few other things before its ready for the release.

        Regards,
        Anton

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        • robintR Offline
          robint
          last edited by

          @anton_s said:

          Hi, Robin,

          I just revised the spring joint to base on Hooke's law. Just need to adress a few other things before its ready for the release.

          Regards,
          Anton

          Hi Anton

          It occured to me loking at the motor joint, that it would be neat to have control sliders on important coeffs, of spring rate, friction, and damping, help to speed up student experience

          BTW just seen some example in Sketchucation, blown away with the talent out there

          Hope my little exercises aren' t too dull

          Cheers

          Robin

          As one door closes another one slams in your face

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          • gillesG Offline
            gilles
            last edited by

            jansen.gif

            What am I doing wrong?


            THEO-JANSEN2.skp

            " c'est curieux chez les marins ce besoin de faire des phrases "

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            • A Offline
              Anton_S
              last edited by

              Hi, gilles,

              You just need to adjust motor joint properties. So, select the motor joint, open MSPhysics UI, and set Accel to 20, Damp to 10, and uncheck the Free Rotate checkbox option. This should make the motor more stronger.

              Anton

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              • gillesG Offline
                gilles
                last edited by

                Thanks Anton,

                Very nice tool you made there.

                theo.gif


                THEO.skp

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • A Offline
                  Anton_S
                  last edited by

                  Very clever, gilles!

                  I'm sure there is a way to improve performance and stiffness of that thing.

                  Anton

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                  • gillesG Offline
                    gilles
                    last edited by

                    Thรฉo Jansen.

                    http://www.strandbeest.com/index.php ๐Ÿ‘

                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                    • pilouP Offline
                      pilou
                      last edited by

                      The peaceful robots! ๐Ÿ˜Ž

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • gillesG Offline
                        gilles
                        last edited by

                        I had issues with MS UI: modifying values, sometimes works sometimes not. ๐Ÿ˜ก

                        Then I notice this: typing a value +enter or tab does not work. ๐Ÿ˜ฎ
                        Typing a value + click outside the input box worksโ€ฆ ๐Ÿ˜ฎ

                        Just for anybody else having the same troubles.

                        MS-UI.gif

                        Mac OSX 10.8.5, SU2015.

                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                        • A Offline
                          Anton_S
                          last edited by

                          Yeah, I'm working on that. Thanks for the report, gilles!

                          1 Reply Last reply Reply Quote 0
                          • robintR Offline
                            robint
                            last edited by

                            @gilles said:

                            I had issues with MS UI: modifying values, sometimes works sometimes not. ๐Ÿ˜ก

                            Then I notice this: typing a value +enter or tab does not work. ๐Ÿ˜ฎ
                            Typing a value + click outside the input box worksโ€ฆ ๐Ÿ˜ฎ

                            Just for anybody else having the same troubles.

                            [attachment=0:3sqfwcxi]<!-- ia0 -->MS-UI.gif<!-- ia0 -->[/attachment:3sqfwcxi]

                            Mac OSX 10.8.5, SU2015.

                            Hi gilles

                            I don't know if this is related but i noticed that when trying to alter friction, on cursor in window an X appears on the rhs and a new input will only be accepted after mouse over click X which blanks the window for a new entry

                            kinda convoluted

                            Robin

                            As one door closes another one slams in your face

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                            • A Offline
                              Anton_S
                              last edited by

                              Announcing 0.9.9!

                              This version comes with mainly an improved dialog and joints.

                              View changelog for details: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/file/CHANGELOG.md

                              Anton

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                              • S Offline
                                SketchyPhysicsNutt
                                last edited by

                                Thanks Anton for fixing the full-screen issue my animations are back to normal ๐Ÿ˜„
                                MSPhysics 0.9.9
                                tested on win 8.1 and sketchup 2015/2016 working fine.

                                the new plane joint works great on single or two different planes ๐Ÿ‘

                                thx again and merry xmas

                                Tez

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                                • A Offline
                                  Anton_S
                                  last edited by

                                  Hello, Tez,

                                  Good to hear that it's working now. And merry Christmas to you too!

                                  Best regards,
                                  Anton

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                                  • S Offline
                                    SketchyPhysicsNutt
                                    last edited by

                                    Sorry Anton forgot to ask u in my last post about simple OnTouch sound scripts

                                    in Sketchyphysics i just tick the OnTouch panel and use
                                    playSound('Sound1')

                                    what's the MSphysics equivalent script for Ontouch sound .....i keep getting an error?
                                    its no bug ..just me don't understand MS scripts yet.

                                    Tez

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                                    • robintR Offline
                                      robint
                                      last edited by

                                      Hi Anton, installed 0.9.9 and restarted SU
                                      but its screwed up my model?
                                      It falls downwards and I cant get the static floor to work as before, also the script stopped working
                                      Did I do a corrupt installation?

                                      Should I have deleted 0.9.8 first - you didnt say?
                                      I assumed it would overwrite and update itself
                                      Where to go? delete and start fresh installation or go back to 0.9.8?

                                      What to do? ๐Ÿ˜ณ

                                      Robin


                                      falling block7.skp

                                      As one door closes another one slams in your face

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                                      • A Offline
                                        Anton_S
                                        last edited by

                                        Tez,

                                        In the Sound tab of the MSPhysics UI, whenever a sound is added, a piece of code for playing the sounds is displayed below. For your case, after you add the sound to the MSPhysics UI, the code for playing it would be:

                                        onTouch { |toucher, position, normal, force, speed|
                                          simulation.play_sound("Sound1")
                                        }
                                        

                                        You can also refer to this scripting documentation link for playing 3D sounds: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/master/file/Overview.md#Music___Sound

                                        Anton

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                                        • A Offline
                                          Anton_S
                                          last edited by

                                          Robin,

                                          I assume the script you talk about is the controllable sphere thingy. There has been some scripting changes and the documentation for the controllable sphere is updated. For your case, you will have to replace the add_force2 function with the add_force function.

                                          Now, I don't know how the static floor behaved previously. Basing on the model you posted, everything is working fine. I don't see any issues.

                                          If you want to revert to on original version, you may always refer to the instructions on the homepage.

                                          Anton

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                                          • robintR Offline
                                            robint
                                            last edited by

                                            Very strange Anton, I removed the sphere from the model to avaoid confusion , but on mine Falling block 7 the whole model falls. I must assume I got a corrupt installation, so will start again afresh back to 0.9.8 and fb 6

                                            Cheers

                                            Robin

                                            As one door closes another one slams in your face

                                            1 Reply Last reply Reply Quote 0
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