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    MSPhysics 1.0.3 (16 October 2017)

    Scheduled Pinned Locked Moved Plugins
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    • A Offline
      Anton_S
      last edited by

      No, scripts are different. The whole API is different. See documentation links under "Body Script" tab. MSPhysics is not related to SP. Its a different project.

      The timer is part of AMS Library API. And I advice you to use Timer from Timer module and not from πŸ˜„

      timer = AMS;;Timer.start(1000, false) {
        AMS;;Timer.stop(timer)
      }
      

      Mouse control functions are available as well. See AMS::Cursor
      Geom classes are part of SU API. They ALWAYS stay the same and are available without any plugins installed.

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      • A Offline
        Anton_S
        last edited by

        I would suggest you to start from start from MSPhysics OVERVIEW documentation tab.

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        • P Offline
          PituPhysics
          last edited by

          @anton_s said:

          I would suggest you to start from start from MSPhysics OVERVIEW documentation tab.

          Okay, thanks Anton, I will later study.

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          • A Offline
            Anton_S
            last edited by

            And the "mouse script" that is used to look around, turn wheels, and do other stuff can be rewritten to rely on AMS::Cursor functions. To monitor mouse clicks, you can use MSPhysics::Body events, like

            onLButtonDown { |x,y|
              ...
            }
            

            MSPhysics::Body has plenty of events and functions. You can see them here: MSPhysics::Body

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            • P Offline
              PituPhysics
              last edited by

              @anton_s said:

              And the "mouse script" that is used to look around, turn wheels, and do other stuff can be rewritten to rely on AMS::Cursor functions. To monitor mouse clicks, you can use MSPhysics::Body events, like

              onLButtonDown { |x,y|
              >   ...
              > }
              

              MSPhysics::Body has plenty of events and functions. You can see them here: MSPhysics::Body

              What is the equivalent of these? These are always needed. I read this:
              https://d5adbec3e1f2ea2f548f4aa0f7818eb2a3bf09ec.googledrive.com/host/0B3qg8f4WrNdHfnRoazY0djJXRk5USVg4a0tkR0FKRF9sOVNqYTNyQktxbWctRzNaRHRjd2M/MSPhysics/Body.html#get_body_by_address-class_method

              From SPhysics;
              simulation.findBody("body_name")
              sp_tool_instance.findGroupNamed("body_name")
              
              Here?
              simulation.get_body_by_address(address)
              
              

              The "Game mode" damn good!! πŸ’š

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              • A Offline
                Anton_S
                last edited by

                I'll add body by name functions in next alpha release.

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                • P Offline
                  PituPhysics
                  last edited by

                  Hello Anton. When I start the SketchUp, 12-13 minutes later crashes and come up the BugSplat.
                  32 and 64 bit version as well. I tried the original "Sketchup Make" and the original starter .exe file.
                  If do not start the simulation, you will too.

                  I see that is available the "get_body_by_name".
                  How do I hide or visible body or entities? "show_bodies(false)" every group will hide.

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                  • A Offline
                    Anton_S
                    last edited by

                    Hi, Pitu!

                    That crash is most likely coming from SDL2 or SDL2_mixer, libaries that allow you to play music and sounds in SU. I currently haven't figured out why the crash occurs but your report sure does tell I wasn't the only one experiencing that crash. I will try to zero-down and fix that bug before the upcoming release.

                    To hide a body, you simply get body, and then reference its entity by get_entity function. Here is an example:

                    onStart {
                      @target = simulation.get_body_by_name("target")
                      @target.get_entity.visible = false if @target
                    }
                    
                    onEnd {
                      @target.get_entity.visible = true if @target
                    }
                    

                    You can also hide current body by writing this.get_entity.visible = false.

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                    • soloS Offline
                      solo
                      last edited by

                      Yup, after about 12 minutes SU crashes, even if not using MS Physics, if you remove from plugin folder the splats stop, must be a conflict someplace

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • PixeroP Offline
                        Pixero
                        last edited by

                        Me too. If I remove it, SU doesn't crash anymore.

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                        • P Offline
                          PituPhysics
                          last edited by

                          We hope, Anton will soon be solve the SDL2_mixer problem. This "MSPhysics" awesome. 100x better than SketchyP. Lots of new and useful features in it. And it is still under development.
                          What good will, when completed ?! 😲

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                          • soloS Offline
                            solo
                            last edited by

                            I got so side tracked today, I was playing Jenga with MS Physics, so much fun.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • soloS Offline
                              solo
                              last edited by

                              @pituphysics said:

                              We hope, Anton will soon be solve the SDL2_mixer problem. This "MSPhysics" awesome. 100x better than SketchyP. Lots of new and useful features in it. And it is still under development.
                              What good will, when completed ?! 😲

                              I'd be happy to eliminate the sounds if that is causing issues

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • A Offline
                                Anton_S
                                last edited by

                                Thanks for confirming that crash guys. Solo, removing sounds would be a bad idea. Sounds, including the 3D sounds would be essential for future FPS games in SU.

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                                • jujuJ Offline
                                  juju
                                  last edited by

                                  @anton_s said:

                                  Thanks for confirming that crash guys. Solo, removing sounds would be a bad idea. Sounds, including the 3D sounds would be essential for future FPS games in SU.

                                  future games that last only 12 minutes is surely not viable? would it not make more sense to get the plugin to work properly first then sort out the problems?

                                  Save the Earth, it's the only planet with chocolate.

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                                  • A Offline
                                    Anton_S
                                    last edited by

                                    @juju said:

                                    @anton_s said:

                                    Thanks for confirming that crash guys. Solo, removing sounds would be a bad idea. Sounds, including the 3D sounds would be essential for future FPS games in SU.

                                    future games that last only 12 minutes is surely not viable? would it not make more sense to get the plugin to work properly first then sort out the problems?

                                    I will fix that crash. That's why I said future. SketchyPhysics, too, uses SDL, but it uses an older version which seems to work without crashing. Maybe I just drop back to SDL1 and have sounds running from there.

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                                    • P Offline
                                      PituPhysics
                                      last edited by

                                      Hi Anton. Will be updates? Because if not, then we need to stay the SketchyP. It does not matter if there are no "joins". Only "BugSplat" problem should be corrected. But this would be much better because the source of "clean", and it works 64-bit as well. The "SketchyPhysics" therefore much fewer people used, however could be used the 32-bit version of SketchUp 2015...

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                                      • A Offline
                                        Anton_S
                                        last edited by

                                        Hi Pitu. I'm taking some break from programming as there are times when one gets bored and looses motivation in it. I do, however, plan to resume works during summer break. Best wishes, Anton.

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                                        • F Offline
                                          faust07
                                          last edited by

                                          Hi Anton, please stay tuned to your good work, even if the feedback at the moment is relatively low. There are only a few people that can handle such complex tasks as confident as you. You made SketchyPhysics to run very stable, and MS-Physics is again a quantum leap. I'm very excited about it and I think many other people also. Thank you!

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            @anton_s said:

                                            Hi Pitu. I'm taking some break from programming as there are times when one gets bored and looses motivation in it. I do, however, plan to resume works during summer break. Best wishes, Anton.

                                            Thanks for everything so far mate, we will be here waiting for whenever you get the time and interest to continue.

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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