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    Label (png file) on a round cylinder surface

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    • S Offline
      steveyeong
      last edited by

      Hi dave ,

      there are the e.g.:

      [3dwh]/Users/steveyeong/Documents/sketchup file/eg- 1.skp[/3dwh]

      not sure if you can read the 3d file, as i not sure whether how to upload a sketch up file.

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      • Dave RD Offline
        Dave R
        last edited by

        That link is no good. Click on Upload attachment just below the post window. Then select and upload the SKP.

        Etaoin Shrdlu

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        • S Offline
          steveyeong
          last edited by

          i need the cylinder to be transparent , the logo to be png file, not 100% wrap around, just label on certain part.

          any idea how can i do that with the e.g. ?

          thanks Dave


          eg 1

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          • Dave RD Offline
            Dave R
            last edited by

            I was just making this while waiting for your file. Draw an outline on the cylinder the size of the label and apply the material to that area only. You can then hide the edges around the label if you don't want them to show.

            map.png

            First you'll need to explode your label component so you get the image as a material.

            Etaoin Shrdlu

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            • Dave RD Offline
              Dave R
              last edited by

              Here's your model.

              I added a little color to the transparent material.

              eg- 1.png


              eg- 1.skp

              Etaoin Shrdlu

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              • S Offline
                steveyeong
                last edited by

                @dave r said:

                I was just making this while waiting for your file. Draw an outline on the cylinder the size of the label and apply the material to that area only. You can then hide the edges around the label if you don't want them to show.

                [attachment=0:23cb5a9p]<!-- ia0 -->map.png<!-- ia0 -->[/attachment:23cb5a9p]

                First you'll need to explode your label component so you get the image as a material.

                Hi dave,
                YES , this is what i need. do you think you can give detail, step by step on how to do that ?
                drawing a rectangle on the cylinder surface ? can you explain how to do that ?

                thanks dave.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  I just copied the top outside edge of the cylinder down with Move/Copy to make the top and bottom limits of the label. Then I drew vertical lines for the left and right edges of the label.

                  For the one with the map, I laid out the sides of the label on the cylinder first and determined the required width by selecting the bottom edge of the label and looking at Entity Info as I already described. Then I imported the image as texture (not an image like you did) and applied it to a rectangle also as I described above.

                  For yours I set the top and bottom limits of the label to match the height of your image. Then I exploded your image to make a texture. I applied the texture to the surface between the top and bottom edges. this makes the texture repeat a number of times around the cylinder. I drew vertical lines on either side of a single copy of it, deleted the edges I didn't need and hid the ones around the label. If you turn on Hidden Geometry, you'll be able to see the edges of the label.

                  Etaoin Shrdlu

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                  • S Offline
                    steveyeong
                    last edited by

                    @dave r said:

                    I just copied the top outside edge of the cylinder down with Move/Copy to make the top and bottom limits of the label. Then I drew vertical lines for the left and right edges of the label.

                    For the one with the map, I laid out the sides of the label on the cylinder first and determined the required width by selecting the bottom edge of the label and looking at Entity Info as I already described. Then I imported the image as texture (not an image like you did) and applied it to a rectangle also as I described above.

                    For yours I set the top and bottom limits of the label to match the height of your image. Then I exploded your image to make a texture. I applied the texture to the surface between the top and bottom edges. this makes the texture repeat a number of times around the cylinder. I drew vertical lines on either side of a single copy of it, deleted the edges I didn't need and hid the ones around the label. If you turn on Hidden Geometry, you'll be able to see the edges of the label.

                    hi dave, pardon me i still can't get it.

                    1. set the top and bottom limits of the label to match the height of your image.
                      how to do that ?
                      2)Then I exploded your image to make a texture.
                      i got this.
                      3)applied the texture to the surface between the top and bottom edges.
                      to no1 ?

                    apprecial your help..

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      I measured the dimensions of your label component and found it is 7' 11" tall. Then I:

                      -Selected the top edge of the cylinder.
                      -Got the Move tool and hit Ctrl (or Option on the Mac) to invoke the copy function.
                      -Moved a copy of the selected edge down a bit.
                      -Made another copy 7' 11" below the first copy.

                      This resulted in a band around the cylinder that matched the height of the label.

                      Etaoin Shrdlu

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                      • S Offline
                        steveyeong
                        last edited by

                        Hi dave, just want to say THANK YOU!

                        now i manage to get it work. the only set back i notice when apply texture image to a surface, even a png file, there is still rectangular line around the label which i can removed. it quite distracting after a render image.http://sketchucation.com/forums/download/file.php?id=116549%26amp;mode=view/rokbox.jpg

                        like you can see the rectangular line around the ''steve yeong".

                        is there a way to remove it ? i believed that is the face created.

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          That rectangle you see is because the trasparent material applied arround the label is a different color than the transparency of the label. Make them the same and you shouldn't see the edges.

                          Etaoin Shrdlu

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