Audi A8D4 RS Kit
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Hello again. It's been a long time...
Came back with some improvements on an Audi A8. I was inspired by the Hofele tuning kit for the A8 using RS bodykit style. I also modeled my own rims, some kind of Vossen CV5s.
Also modeled a full facelift for the Audi RS5.
RS5
Used Twilight Render for the images and Artisan for smoothing. Comments and critics welcomed
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Great images and cars! (I want one)
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OMG,,,did you do that?,,any tutorial for front lamp please?,,
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@okomta said:
OMG,,,did you do that?,,any tutorial for front lamp please?,,
RS5 headlight. I made it from scratch, line with line, looking at pictures.
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Cool modeling!
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so what kind of preset did you use for the rendering with twilight?
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@okomta said:
so what kind of preset did you use for the rendering with twilight?
Thank you. I'm using preset 09 always. Rarely 10.
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sorry double post,,:D
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Great modeling & renders!
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Nice one!
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so,,maybe this is my stupid question:..which one the first line when you took your line?,,fender?,,bumper?,,tires?,,,just curious,,:D
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Thank you
I used the headlight shape from the original model to create this one, it's the same platform. Also used parts from the new Audi A3 at the bumper. Nose edge is made from scratch. Then I modeled everything from ground up using pictures.
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could you show the line mesh ?,,how to separate the parts? ( doors and body),,bumpers,front engine door?),,sorry to much ask,,,:D
How to do it? -
Wow!
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@okomta said:
could you show the line mesh ?,,how to separate the parts? ( doors and body),,bumpers,front engine door?),,sorry to much ask,,,:D
How to do it?I do it manually. If you mean separating components, I usually explode the whole mesh (in the RS5 case) and deleted meshes that connected the door with the rest of the body, then reconstructed it. Also you can do it using the smooth command to unsmooth faces, after that it shows you the reference line and you can unite the faces in a component. When you get a blank model you need to make it all clean from scratch. It has every part connected since many models are imported from games, not edited, just imported and saved as .3ds, .c4d, .max files.
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