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    Audi A8D4 RS Kit

    Scheduled Pinned Locked Moved WIP
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    • omiKronO Offline
      omiKron
      last edited by

      @unknownuser said:

      Cool modeling! ๐Ÿ˜Ž

      Thanks a lot ๐Ÿ˜„

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      • okomtaO Offline
        okomta
        last edited by

        so what kind of preset did you use for the rendering with twilight?

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        • omiKronO Offline
          omiKron
          last edited by

          @okomta said:

          so what kind of preset did you use for the rendering with twilight?

          Thank you. I'm using preset 09 always. Rarely 10.

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          • okomtaO Offline
            okomta
            last edited by

            sorry double post,,:D

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            • okomtaO Offline
              okomta
              last edited by

              @omikron said:

              @okomta said:

              so what kind of preset did you use for the rendering with twilight?

              Thank you. I'm using preset 09 always. Rarely 10.

              thanks,, ๐Ÿ‘

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              • J Offline
                jpalm32
                last edited by

                Great modeling & renders!

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                • pietervP Offline
                  pieterv
                  last edited by

                  Nice one!

                  This is my website:
                  Citypixels - 3d Visualisatie Architectuur

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                  • okomtaO Offline
                    okomta
                    last edited by

                    so,,maybe this is my stupid question:..which one the first line when you took your line?,,fender?,,bumper?,,tires?,,,just curious,,:D

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                    • omiKronO Offline
                      omiKron
                      last edited by

                      Thank you ๐Ÿ˜„

                      I used the headlight shape from the original model to create this one, it's the same platform. Also used parts from the new Audi A3 at the bumper. Nose edge is made from scratch. Then I modeled everything from ground up using pictures.

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                      • okomtaO Offline
                        okomta
                        last edited by

                        could you show the line mesh ?,,how to separate the parts? ( doors and body),,bumpers,front engine door?),,sorry to much ask,,,:D
                        How to do it?

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          Wow! ๐Ÿ˜ฎ

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • omiKronO Offline
                            omiKron
                            last edited by

                            @okomta said:

                            could you show the line mesh ?,,how to separate the parts? ( doors and body),,bumpers,front engine door?),,sorry to much ask,,,:D
                            How to do it?

                            I do it manually. If you mean separating components, I usually explode the whole mesh (in the RS5 case) and deleted meshes that connected the door with the rest of the body, then reconstructed it. Also you can do it using the smooth command to unsmooth faces, after that it shows you the reference line and you can unite the faces in a component. When you get a blank model you need to make it all clean from scratch. It has every part connected since many models are imported from games, not edited, just imported and saved as .3ds, .c4d, .max files.

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