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    Audi A8D4 RS Kit

    Scheduled Pinned Locked Moved WIP
    17 Posts 7 Posters 4.1k Views 7 Watching
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    • omiKronO Offline
      omiKron
      last edited by

      @okomta said:

      OMG,,,did you do that?,,any tutorial for front lamp please?,, ๐Ÿ˜

      http://imagizer.imageshack.us/v2/800x600q90/42/7alz.jpg

      http://imagizer.imageshack.us/v2/800x600q90/836/gvpj.jpg

      RS5 headlight. I made it from scratch, line with line, looking at pictures.

      http://imagizer.imageshack.us/v2/800x600q90/59/whplo.jpg

      http://imagizer.imageshack.us/v2/800x600q90/543/xy51.jpg

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      • pilouP Offline
        pilou
        last edited by

        Cool modeling! ๐Ÿ˜Ž

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • omiKronO Offline
          omiKron
          last edited by

          @unknownuser said:

          Cool modeling! ๐Ÿ˜Ž

          Thanks a lot ๐Ÿ˜„

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          • okomtaO Offline
            okomta
            last edited by

            so what kind of preset did you use for the rendering with twilight?

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            • omiKronO Offline
              omiKron
              last edited by

              @okomta said:

              so what kind of preset did you use for the rendering with twilight?

              Thank you. I'm using preset 09 always. Rarely 10.

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              • okomtaO Offline
                okomta
                last edited by

                sorry double post,,:D

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                • okomtaO Offline
                  okomta
                  last edited by

                  @omikron said:

                  @okomta said:

                  so what kind of preset did you use for the rendering with twilight?

                  Thank you. I'm using preset 09 always. Rarely 10.

                  thanks,, ๐Ÿ‘

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                  • J Offline
                    jpalm32
                    last edited by

                    Great modeling & renders!

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                    • pietervP Offline
                      pieterv
                      last edited by

                      Nice one!

                      This is my website:
                      Citypixels - 3d Visualisatie Architectuur

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                      • okomtaO Offline
                        okomta
                        last edited by

                        so,,maybe this is my stupid question:..which one the first line when you took your line?,,fender?,,bumper?,,tires?,,,just curious,,:D

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                        • omiKronO Offline
                          omiKron
                          last edited by

                          Thank you ๐Ÿ˜„

                          I used the headlight shape from the original model to create this one, it's the same platform. Also used parts from the new Audi A3 at the bumper. Nose edge is made from scratch. Then I modeled everything from ground up using pictures.

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                          • okomtaO Offline
                            okomta
                            last edited by

                            could you show the line mesh ?,,how to separate the parts? ( doors and body),,bumpers,front engine door?),,sorry to much ask,,,:D
                            How to do it?

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              Wow! ๐Ÿ˜ฎ

                              See my portfolio at https://delphiscousin.blogspot.com/

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                              • omiKronO Offline
                                omiKron
                                last edited by

                                @okomta said:

                                could you show the line mesh ?,,how to separate the parts? ( doors and body),,bumpers,front engine door?),,sorry to much ask,,,:D
                                How to do it?

                                I do it manually. If you mean separating components, I usually explode the whole mesh (in the RS5 case) and deleted meshes that connected the door with the rest of the body, then reconstructed it. Also you can do it using the smooth command to unsmooth faces, after that it shows you the reference line and you can unite the faces in a component. When you get a blank model you need to make it all clean from scratch. It has every part connected since many models are imported from games, not edited, just imported and saved as .3ds, .c4d, .max files.

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