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    Add texture before making component?

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    • M Offline
      mikedd
      last edited by

      I drew a cabinet and made everything (sides, top etc) into its own components. I wanted to add an MDF texture to a side panel but it didn't look right, it was in small tiled squares. So I decided that I would scale the texture, but I have no option when I do a right click on it.

      I exploded the component and then I got the right click to edit the texture.

      What is the proper way to do this. Add texture before making it a component or make component explode add texture then remake it into a component?

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      • Dave RD Offline
        Dave R
        last edited by

        The right way to do it would be to open the components for editing and apply the material to the faces. Then you get the Texture option in the Context menu. I thought I gave you a link to a thing I did on adding wood grain materials to your model.

        Where did you get the little MDF texture. It sounds to me as if you might be wise to use a better one anyway. I might still have the one I used for this airbrush booth. I'll have to look.

        http://farm5.staticflickr.com/4085/5001080240_271110aa65_z.jpg

        Etaoin Shrdlu

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        • M Offline
          mikedd
          last edited by

          Thanks Dave I got it from http://www.woodmagazine.com/materials-guide/lumber/wood-grain-textures/

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          • Dave RD Offline
            Dave R
            last edited by

            What size did you make it when you imported it?

            Etaoin Shrdlu

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            • M Offline
              mikedd
              last edited by

              @dave r said:

              What size did you make it when you imported it?

              I downloaded the mdf image and then in sketchup I clicked Materials-Create Material- Browse for Image Material File- Opened it and clicked okay. I just noticed that there is a size box saying 12" wide by 11 47/64 high, should I have changed these measurements?

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              • M Offline
                mikedd
                last edited by

                Wow I just changed these dimensions to 8' and it did it no more tiling.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  Probably. I create materials differently so I'm in control of the size from the beginning. I determine the size before I bring the image file in. I'll look at the image you linked to and see if I can figure out how big it should be. As I recall, that one should be pretty big but I don't remember how big.

                  You don't get the tiling because the 8' dimension is bigger than the faces in the model. It still may not be the right size, though.

                  Etaoin Shrdlu

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    It looks to me as if the texture ought to be about 24" square but since it's not seamless and there's little texture to it anyway, you could just use it at any size that prevents it from tiling. Or, I'd just use a flat color to match and not bother with that texture. It seems to me that it would just add file size with little benefit.

                    The other images there are neat if you need little tiny patches of wood but they'd be awful for most projects.

                    Etaoin Shrdlu

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