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Increasing cylinder edges after embedding it into a model

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  • J Offline
    jumpjack
    last edited by 24 Oct 2013, 13:20

    I started with a standard 24-edges circle to create a cylinder and the a cone which I used inside a complex model; is there a way to increase edges numbers now to get a better 3d printing?

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    • P Offline
      pbacot
      last edited by 24 Oct 2013, 13:32

      Probably not without replacing. By "embedding" I suppose you mean it is not separately grouped and is part of other geometry.

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • J Offline
        jumpjack
        last edited by 25 Oct 2013, 06:34

        Yes, the cylinder has already been widely reworked.

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        • D Offline
          Dave R
          last edited by 25 Oct 2013, 09:38

          You need to make decisions about number of segments before you make the circle into a cylinder. There are strategies for replacing geometry but exactly what you need to do depends upon how you've made the model.

          Etaoin Shrdlu

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          • B Offline
            Box
            last edited by 25 Oct 2013, 11:12

            Do you know about groups and components?

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