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    [Plugins] TriangulateAllFaces v1.2 20131020

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    • TIGT Offline
      TIG Moderator
      last edited by

      Here's an update, v1.1 http://sketchucation.com/forums/viewtopic.php?p=495430#p495430
      It now handles non-Tris and splits better, centralizing them; incidentally, it now also preserves UV-mapping of textures etc...

      TIG

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      • A Offline
        anar
        last edited by

        You rock !

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        • A Offline
          anar
          last edited by

          Works like a charm on that test :
          Before
          After

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          • A Offline
            anar
            last edited by

            Could be made even better if it was producing a symmetrical result.
            But for now I'm very happy with this V1.1 !

            Before
            After (+ some delete)

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            • A Offline
              anar
              last edited by

              @unknownuser said:

              ...but that is not yet "median" ! 😉

              And if it was I know of some people that would be very interested :
              http://mathforum.org/sketchup/

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              • J Offline
                jumpjack
                last edited by

                Can the plugin also triangulate already triangular faces, i.e. split it into smaller faces? It would be useful if you need to usce the sculpt plugin.

                What about the "opposite" of this plugin? De-triangulate faces would be very useful after importing an STL file!

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  It only triangulates triangular faces !
                  BUT... any faces that aren't triangular [>=4 sides], are first triangulated... 😄

                  To triangulate non-triangular faces, you could also use my 'Triangulate Selected Faces' tool...

                  They will both maintain UV-mapping etc.

                  Find my Quadrilateralizer tool that makes all selected faces into 'quadrilaterals' - first it triangulates any with >4 sides, the divides the triangle into 3 quadrilaterals etc - [it's probably not the result you hope for - but then it will be all quadrilaterals...]

                  Also look at thomthom's Quad-Face toolset...

                  Just try tkem and see what these things do 😕

                  TIG

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                  • pilouP Offline
                    pilou
                    last edited by

                    Very cool ...and fractalisissimo (if you repeat the function) ...but that is not yet "median" ! 😉
                    only 3 triangles at start! 😄

                    nomedian.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Here is v1.2 http://sketchucation.com/forums/viewtopic.php?p=495430#p495430
                      Now dialog let's you choose Bisect-Angle or Centroid mode for the triangulation splits...

                      TIG

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                      • T Offline
                        tomot
                        last edited by

                        very nice TIG: I love this stuff: 🎉

                        I was wondering if you could take a look at separate Ruby using Voronoi Tesselation
                        I found some code that might help but needs Ruby interpretation.
                        http://bl.ocks.org/mbostock/4060366

                        Cheers!

                        [my plugins](http://thingsvirtual.blogspot.ca/)
                        tomot

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