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    Another car ish, a bit........

    Scheduled Pinned Locked Moved WIP
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    • Mike AmosM Offline
      Mike Amos
      last edited by

      Not finished with that body by any means but I am looking at ways to better integrate roof and body. My problem area with any of my models. Just trying another method here.


      Aerodynamic test

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      • Mike AmosM Offline
        Mike Amos
        last edited by

        Change for better resolution of regions, rear end in particular.


        Cleaner Lines I hope.

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          Follow through.


          With WINGS!!!!

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          • Mike AmosM Offline
            Mike Amos
            last edited by

            Bits do fit, thankfully.


            So far.........

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              Alternate Style placing the current caterham se7en as a template. There will probably be changes but the body is nearer in size so weight gain will be much less.


              Side by side comparison.

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              • Mike AmosM Offline
                Mike Amos
                last edited by

                Body almost complete, cutouts to add and aero aids plus panels and extras. Closer to the caterham still size wise, would probably just drop onto a caterham project chassis.


                Not quite there but close.

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                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  Another view.


                  Odd reflections.

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                  • tademaT Offline
                    tadema
                    last edited by

                    Hello Mike, it's looking good πŸ‘ It's by no means easy to model a car in SU although
                    Elisei makes it look like a walk in the park! I could watch his video's all day.

                    John

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      Wow! Looking good! πŸ‘

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        Cheers chaps, I reckon I am stuck using a non standard method of build, I just cannot shift it.

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                        • tademaT Offline
                          tadema
                          last edited by

                          Hello Mike, are you using TIG's extrusion tools?
                          John

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                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            There are swings and roundabouts between TIG's extrusion tools and curviloft. They are both about even and where one might not play with a particular component/group the other will, usually, with a bit of fiddling. The usual problems are caused by sketchup terminating a line or arec at a place other than the one I choose, even when it appears to play ball. Sometimes stray hidden lins are the problem which itself goes back to the love sketchup has for adding lines or faces no one wants. String, long, how..........


                            Bonnet outlet and rad fans.

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                            • tademaT Offline
                              tadema
                              last edited by

                              Hello Mike, you sound as if SU's frustrating you! if so it shouldn't be that way.
                              I roughly modeled a hawker Hurricane this morning using only the Weld plugin and TIG's Extrude Edges by Rails, none of the above problems your having. Have you tried the Bezier Plugins as they may help.

                              If you could explain your workflow it maybe something simple to solve.
                              John


                              Untitled-1.jpg

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                              • Mike AmosM Offline
                                Mike Amos
                                last edited by

                                SU frustrates me a fair bit but essentially it is a few elements that are consistently up my nose. Moving points of origin/insertion, where no matter how accurate you are, the start or end point move. Stuff seems to change size from one opening of a model to another, drives me proper crackers. I will put up a few examples tuesday or wednesday, a bit late now mate.

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                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  The latest problem turns out to be ghost related. Not sure why but copies of a component were in the same location and making it impossible to correct errors. Bleeping spooks.


                                  Minus the ghosts.

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                                  • Mike AmosM Offline
                                    Mike Amos
                                    last edited by

                                    A demo of a ghost. The right hand side of this 2d export shows some roof and glazed panels. None of which were created by me. No idea why they turn up but does anybody?

                                    Just one of the spanners thrown into the works.


                                    Bleep bleep ghosts.

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                                    • Mike AmosM Offline
                                      Mike Amos
                                      last edited by

                                      Appears to happen when items are grouped.

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                                      • BoxB Online
                                        Box
                                        last edited by

                                        These things don't spontaneously appear, you are creating them somehow.
                                        It's difficult to say how without watching you work.
                                        Do you use paste in place and do it without noticing
                                        Do you hit ctrl and move then not move
                                        Do you select geometry and make it a component but not replace it
                                        Is it loose geometry or a group or a component
                                        Is it the stuff left over after you have made a component

                                        If this happens to you a lot it could explain your difficulties with accuracy, and my guess is there is something odd that you are doing that is creating.

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                                        • Mike AmosM Offline
                                          Mike Amos
                                          last edited by

                                          I create a group, move the group, there is another group where the original was. No other geometry creation, no funny magic stuff and I am not saying this to create a problem for anyone. All I have done is report what is happening. You can choose to believe me or not, up to you.

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                                          • BoxB Online
                                            Box
                                            last edited by

                                            Do you hit ctrl when you move the group because that creates a copy at the original position.

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