Style Stroke Width (Sketchy Edges)
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@dave r said:
I wonder how I got so lucky.
[attachment=0:3mght2s6]<!-- ia0 -->hardware accel.png<!-- ia0 -->[/attachment:3mght2s6]
Dave,
Beats me..........In your Open GL options......why not use the first option (40 True Color Medium 4x)?Charlie
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@box said:
Do you have an Nvidia graphics cards?
Nvidia Quadro600 (1GB).......2 year old machine.
But again.....why only in SU 2013 and not SU V8?
Charlie
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@unknownuser said:
@dave r said:
I wonder how I got so lucky.
[attachment=0:cbl0qscz]<!-- ia0 -->hardware accel.png<!-- ia0 -->[/attachment:cbl0qscz]
Dave,
....why not use the first option (40 True Color Medium 4x)?Charlie
No special reason. It's the setting that was automatically selected when I installed SU and it didn't cause me any trouble so I left it alone.
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It's all very odd.
I now have it set, Use hardware acceleration on and the other two off, and that seems to work best for me.
Sketchy styles work, speed is good and I don't have the strange sloppy tool buttons.
I'm sure it will be different tomorrow.Bugga, just realised I forgot which way I was holding my mouth....
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I did not draw attention to it in my original post, but look at the editor "stroke" preview pane.
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Yep, I saw that and mine was the same.
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@box said:
Yep, I saw that and mine was the same.
Box,
Now that you have your settings just right.........can you turn the max tex back on and "send to layout"............on my machine it will display properly in Layout while having the thick strokes in SU.Edit:.....Scratch that.......I see you are on Free Make.
Best,
Charlie -
If I turn max tex back on it goes thick in SU, I don't have layout on this machine to test, I don't use it, I have Pro for SU7 on another machine if I ever need it, but have not bothered to upgrade as I haven't found my needs stretch beyond the free version these days.
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I noticed that, too. That seems to reflect the way the style displays but I wonder why it is like that. The line width is supposed to be 16 pixels (Well, the width of the boxes for the strokes is 16 pixels.) If you open the style in Style Builder, does it display like it should or as those wide strokes?
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@dave r said:
If you open the style in Style Builder, does it display like it should or as those wide strokes?
I checked out a few of the styles in Style Builder earlier today......and they display as they should in the preview window.
But just now when I opened Style Builder (no Style Selected/loaded)it appears eerily like what the SU displays with Max Texture Selected.
Hmmm....wonder if SU relys on Style Builder in the background to display the sketchy styles?
EDIT: Or maybe selecting Max Tex somehow breaks the interpretation of the line width?
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@unknownuser said:
But just now when I opened Style Builder (no Style Selected/loaded)it appears eerily like what the SU displays with Max Texture Selected.
It looks like that because you have no stokes inserted in the set. In the upper right hand box you can see the empty cells where stokes need to be placed. The model displays those cells as well. You can drag the sample strokes from the left hand pane up to the cells and then you'll see the lines displayed on the model. If you open an existing style or load a style template, the strokes will be inserted into the cells automatically but the sample strokes aren't.
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@dave r said:
It looks like that because you have no stokes inserted in the set. In the upper right hand box you can see the empty cells where stokes need to be placed. The model displays those cells as well. You can drag the sample strokes from the left hand pane up to the cells and then you'll see the lines displayed on the model. If you open an existing style or load a style template, the strokes will be inserted into the cells automatically but the sample strokes aren't.
Dave,
Yes...I fully understand that,what I was pointing out was Style Builder (without any strokes inserted)looks very much like what Sketchup is displaying.(or NOT displaying)IOW....it's almost as if SU is not reading any of the sketchy linestyles of the particular style that is selected.
(while correctly displaying the selected styles colors/background/etc.)Make sense?
Charlie
EDIT:
Wonder if making a new style without any lines inserted would replicate the condition?
I could test that..........but won't know if it breaks with Max Tex. on (on my machine). -
Interesting.........eliminating all of the Strokes in Style Builder seems to (almost) replicate the fat lines.
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Almost. I wonder if it would be useful for something.
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@dave r said:
Almost. I wonder if it would be useful for something.
Well....perhaps not very useful for capturing Sasquatch....or say Nessie for that matter.
But may just be a hint to where the broken link lies....and no... not the same as the missing link.
Charlie
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So.......almost a year later.....and having use maximum texture size ticked.......this bit me again. (how could I not immediately remember this thread)
Anyway........I can add a little bit of info here:(perhaps useful to those having this issue)
It seems that if you toggle the "use maximum texture size" off..... and purge the unused styles, you can then toggle "use maximum texture size" on again and the sketchy styles will display/behave as expected.
I remain perplexed by this..........is it a Bug?
If it were a video card would it not be "consistent"...IOW...as soon as use max tex size is back on one would expect it to foul up right away...........maybe not?C
![intial sketchy style selection displays correctly (w/MaxTex "on")](/uploads/imported_attachments/G2q2_MaxTex_SketchyEdge1.JPG "intial sketchy style selection displays correctly (w/MaxTex "on")")
![subsequent sketchy style selection(s) display incorrectly (w/MaxTex "on")](/uploads/imported_attachments/MvWy_MaxTex_SketchyEdge2.JPG "subsequent sketchy style selection(s) display incorrectly (w/MaxTex "on")")
![MaxTex "off" and after style purge MaxTex "on" sketchy styles display as expected](/uploads/imported_attachments/JHg4_MaxTex_SketchyEdge3.JPG "MaxTex "off" and after style purge MaxTex "on" sketchy styles display as expected")
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Charlie,
I get the results you show in your second screen shot with certain OpenGL settings. On my PC, the line styles behave themselves with Hardware Acceleration turned off.
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@dave r said:
Charlie,
I get the results you show in your second screen shot with certain OpenGL settings. On my PC, the line styles behave themselves with Hardware Acceleration turned off.
Hey Dave,
Well.......maybe it is a graphics card issue after all?Seems strange to me though that the sketchy edge styles (tied to image files) act up only when "use maximum texture size" is selected. (Hardware Acceleration off on my machine exhibits even more anomolies)
Would be nice to know what.......if anything......is amiss.
(Reminder..I think the viewports in LO ignore this anomolie...discussed earlier in this thread)Until then.......I will try my best to remember to disable/manipulate the "use max tex size" when this occurs.
Best,
Charlie -
I always have Max Texture selected and have never seen it influence the way the lines render but maybe it's different on different computers.
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So......I prefer to have max tex size ticked.(imported image clarity)
This has been (really) bugging me........and so for anyone following this...this workaround helped me:
If you (temporarily) un-tick use max tex size and create scenes with your desired sketchy style(s) you can then turn use max tex size back on..... with no ill effects to the scenes with sketchy styles.
You may have to repeat the untick/re-tick if selecting a new sketchy style...but know that if it is not saved to a scene it will not (reliably) display correctly.
Note:
Really makes me wonder why use max tex size causes this...almost like there is a bad connection to the sketchy style (stroke) image file(s).IOW...one would not think use max tex size would cause blurred/heavy/pixelated sketchy linestyles (strokes).....I would think the opposite.....the linestyles would be more refined.........no?
Heck.......the more I think about it.......the imported images (max tex) in my file react accordingly to the use max tex size......untick....and the images blur......re-tick and they clear up.
Regardless of scene attributes/settings.Yet the sketchy styles "hold on" to the blurred/heavy/pixelated linestyles.....ignoring the un-ticking/re-ticking of the use max tex size.
Okay.....rambling now.........thinking for sure this is a bug....not so much graphics card/other.
Best.
C
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