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    Sky Tower (Oblivion Movie) - WIP

    Scheduled Pinned Locked Moved WIP
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    • C Offline
      castromann
      last edited by

      Here some pics of the model mesh. And they come with some questions on top ๐Ÿ˜„

      In the last image you can see the tapered and rounded structure under the main shell (that is the drone workshop in the movie I believe). I played around texturing that shape yesterday and pulled my hair out. Trupaint, SketchUV nothing seems to work on that kind of shape. Please don't say it's impossible in SU. Any ideas on this are welcome.

      And more generally asking about texturing. With all the textures in place and materials roughly designed for thea render, what would you guys think is the most effective way of getting the wear on edges and rust into the models structure. I fear you'll say PS compositing ๐Ÿ˜„

      you guessed it UV texturing and texturing are my absolute killer skills - that's why I make such a good team with SU ๐Ÿ˜†

      Skytower_Mesh_1.png
      Skytower_Mesh_2.png
      Skytower_Mesh_3.png
      Skytower_Mesh_4.png
      Skytower_Mesh_5.png
      Skytower_Mesh_6.png
      Skytower_Mesh_7.png
      Skytower_Mesh_8.png
      Skytower_Mesh_9.png
      Skytower_Mesh_10.png
      Skytower_Mesh_11.png
      Skytower_Mesh_12.png

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      • KrisidiousK Offline
        Krisidious
        last edited by

        wow... great modeling. very efficient.

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • ely862meE Offline
          ely862me
          last edited by

          Verry niice ! ๐Ÿ‘

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • pbacotP Offline
            pbacot
            last edited by

            What they say^^^^. Impressive!

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • C Offline
              castromann
              last edited by

              โ€ฆwith the missing geometry added. now comes the compositing part... ๐Ÿ˜ฒ

              model nearly finished

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              • iichiversiiI Offline
                iichiversii
                last edited by

                Really nice, can't wait to see the finished model with texture

                Bring on the Rain...

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                • GarethG Offline
                  Gareth
                  last edited by

                  Tom Cruise had to marry an Australian to become famous....

                  ....oh, hang on, it was the other way around wasn't it...??!! ๐Ÿ˜†

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                  • srxS Offline
                    srx
                    last edited by

                    Great model. ๐Ÿ‘ You need some naked people swimming ๐Ÿ˜„ I liked this movie. Good sf story on many levels. I bet the ending was not original. Without it would be the way better (less is more). Beautiful 3d and photography. Tom was good too, as always. His wife was not. ๐Ÿ˜„

                    www.saurus.rs

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                    • C Offline
                      castromann
                      last edited by

                      frustrating. the more I try to get the textures and lightning right the worse everything gets. maybe best to put this on hold for a week and come back with a fresh mindโ€ฆ.

                      I wish I was better with photoshop, so I wouldn't have to worry that much about getting everything out of the renderer as realistic as possible.

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                      • C Offline
                        castromann
                        last edited by

                        a first shot from the inside. due to bad render results, rather artistic than photorealistic.

                        Interior_Preview.png

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                        • iichiversiiI Offline
                          iichiversii
                          last edited by

                          This is highly impressive, I'd like to try that out in a game engine and explore it, looking forward to more updates

                          Bring on the Rain...

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                          • soloS Offline
                            solo
                            last edited by

                            @castromann said:

                            frustrating. the more I try to get the textures and lightning right the worse everything gets. maybe best to put this on hold for a week and come back with a fresh mindโ€ฆ.

                            I wish I was better with photoshop, so I wouldn't have to worry that much about getting everything out of the renderer as realistic as possible.

                            Or share the model so the guys here can play with various render engines and see what they can achieve.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • C Offline
                              castromann
                              last edited by

                              @solo said:

                              Or share the model so the guys here can play with various render engines and see what they can achieve.

                              I can surely do that, if people want to. So you can see my sloppy modeling on some parts ๐Ÿ˜ณ
                              Would love to see what some render experts can get out of it. Maybe a render that challenge ๐ŸŽ‰

                              Questions:

                              • Where would I share the 50MB+ file. I don't have a filesharing account? (wetransfer probably?)
                              • How would you like me to share the file. Cleared from all the materials/textures or with them?

                              I can also share some movie screenshots and images for reference with the model.

                              @iichiversii: I think those game engines are really an interesting alternative to static still renderings nowadays. Could you recommend one for mac? (Unity, UDK etc.) Is this somehow straight forward to get results with them or is there a lot of coding involved?

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                              • soloS Offline
                                solo
                                last edited by

                                Dropbox, here: http://db.tt/SFTUykI

                                Get free dropbox space, and you can upload model and materials, reference images, just zip and upload, post link.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • C Offline
                                  castromann
                                  last edited by

                                  dropbox sure!!!

                                  I do have that. knot in my brain. I'll go over the model and rename materials definitions and group names so the structure is easier to understand in english and post it soon.

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                                  • C Offline
                                    castromann
                                    last edited by

                                    OK, there it goes:

                                    https://dl.dropboxusercontent.com/u/51151448/Skytower%20Sketchucation/Skytower%20Sketchucation.zip

                                    I also included a HDRI background I did in VUE with a cloud cover beneath the model. It's not the best HDRI but maybe helpful as most HDRIs are only black in the lower half.

                                    happy rendering!!!

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      Thanks, looking forward to seeing some great renders/
                                      I have a couple of open days this week, let me see if I can add a bubble copter, the ones in warehouse are shitty.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • iichiversiiI Offline
                                        iichiversii
                                        last edited by

                                        I use unity more than others, but cry engine is very powerful and can create very realistic environments, no coding needed what so ever but there is a learning curve, it's not easy to pick up but once you figure it out it can perform some amazing results, thanks for sharing the model, I'm working on a project at the moment and when I get around to it I may try it in a game engine

                                        Bring on the Rain...

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          Had a quick go, fast dirty Presto renders, added a bubble copter.

                                          Oblivion.jpg

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • C Offline
                                            castromann
                                            last edited by

                                            Cool, love the bubble copter. Unfortunately I can't get presto to work here. I think the latest CUDA update on OSX broke it. Did you model the copter from scratch. Did you find any blueprints or just by eye?

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