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    Method for circular or radial railing- help please.

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    • ShyamscoolS Offline
      Shyamscool
      last edited by

      @pbacot said:

      In the sample video the curve of the steps is many segments, not just one per step.

      exactly!!!!

      some other guy has commented on the video asking how the sides were made, a year ago!

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      • ShyamscoolS Offline
        Shyamscool
        last edited by

        @unknownuser said:

        @unknownuser said:

        1. Before using "follow me" to make the hand rail, how to I draw that "follow me" line that is bent in x, y and z axis?

        Its just the lines (so a curve) that you have previous drawn under the steps! πŸ˜‰ (as shown on my images)
        Copy move it in Z!

        but since i unnecessarily made my circle of 500! segments, that line you talking about is a buncha segments, is there a way to make it one nice smooth curve?

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        • pbacotP Offline
          pbacot
          last edited by

          @shyamscool said:

          @unknownuser said:

          @unknownuser said:

          1. Before using "follow me" to make the hand rail, how to I draw that "follow me" line that is bent in x, y and z axis?

          Its just the lines (so a curve) that you have previous drawn under the steps! πŸ˜‰ (as shown on my images)
          Copy move it in Z!

          but since i unnecessarily made my circle of 500! segments, that line you talking about is a buncha segments, is there a way to make it one nice smooth curve?

          You can select the curve and weld it with weld rb. or recurve plugins. But how did you draw it? It would be nice to just pull up the (welded) arc from the floor to a relative height based on the nosings, but that distorts the curve out of the circle. There's some good ways but I can't rememeber....

          I think it is possible with Fredoscale "Planar Shearing (Free)" take the plan curve and group a copy, raise it up to the first nosing, draw a rectangle down from start point to end point, Use the rectangle to set the plane of shear. Shear it up to the end nosing. drop it down for the thickness of your structure. Smooth any existing vertical lines and if you weld the resulting sheared curve BEFORE exploding the group, all should be well.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • pilouP Offline
            pilou
            last edited by

            More practical
            For Weld: Recurve by Diggsey

            And there an existing one other by Fredo 6 πŸ˜‰ (some excellent tool in the same place) πŸ‘
            Inside Curvizard (Make curve)

            @unknownuser said:

            that line you talking about is a buncha segments, is there a way to make it one nice smooth curve?

            It's yet a nice curve! ; For select it just a double click is sufficient then use the tools above πŸ˜‰

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • ShyamscoolS Offline
              Shyamscool
              last edited by

              follow me and keep" like he meant follow me and STAY! ( how i want you to stay!)

              nice plugin any way.. works fine on win7+skp13+vray1.6

              Awesome help folks!

              thanks yall CO guys and all extension developers!

              Happy 4tha July πŸ˜„ Fire works time... oh wait there is a fire ban πŸ˜‰

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              • ShyamscoolS Offline
                Shyamscool
                last edited by

                http://i41.tinypic.com/6ep0f8.jpg

                still all choppy and sketchupish, how do i make that rail smoother?

                i pulled up the 100+ segment circle line for the railing from the plan

                next used it for follow me and KEEP... = choppy railing

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                • pbacotP Offline
                  pbacot
                  last edited by

                  It looks like only 8 or so segments judging by the edges and endpoints. You would need more. What happened to the 100 segments?

                  Perhaps you do know as well: Endpoints style will make the image look rougher. Output of image AA quality depends on resolution, will also look better in a render, etc.

                  You will also get a more realistic smooth look if you add rounded edges to the rail profile. Weld (recurve) them prior to FMAK--they should be smooth for curved profiles. Even if you are looking for a chamfered appearance, all the corners look more realistic if rounded to some extent. They don't need too many facets, but should be softened/smoothed edges.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • ShyamscoolS Offline
                    Shyamscool
                    last edited by

                    @pbacot said:

                    It looks like only 8 or so segments judging by the edges and endpoints. You would need more. What happened to the 100 segments?

                    Perhaps you do know as well: Endpoints style will make the image look rougher. depends on resolution, will also look better in a render, etc.

                    "Output of image AA quality".maybe that's what it is? how do i mess with that? what IS that?:D

                    http://i44.tinypic.com/2jb77fo.jpg

                    so i am saying ~no matter how many segments you made your plan for railing, it turned out choppy/ first try was 25 segments.. second was 500 segments... same result... but thats a rough render there..( idk why my carpets fup like that)

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                    • ShyamscoolS Offline
                      Shyamscool
                      last edited by

                      @pbacot said:

                      You will also get a more realistic smooth look if you add rounded edges to the rail profile. Weld (recurve) them prior to FMAK--they should be smooth for curved profiles. Even if you are looking for a chamfered appearance, all the corners look more realistic if rounded to some extent. They don't need too many facets, but should be softened/smoothed edges.

                      and i Weld (recurve) them prior to FMAK by.....using which plugin?

                      weld? πŸ˜›

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        If you are rendering then the SU AA output doesn't matter. I was referring to if you are looking for a better image direct from SU.

                        You can use Weld.rb or Recurve.rb

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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