V-Ray Beta 1.6 Animation Export Location?
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hehe, just catching up on some of the other posts here on Sketchucation... There's this that seems worth looking into:
http://sketchucation.com/forums/viewtopic.php?f=80&t=53006...though I have to admit, I didn't get very far with Thea because I felt the animation controls were just as limited as Sketchup. Now that I am working in Blender for animation, I just can't go back
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Blender is a fully featured 3D solution, not geared towards one particular market. Much like Max, Maya, etc. So yes, once you get past the learning curve, it's going to be capable of doing just about anything you can imagine... If you can manage to get past the learning curve
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@andybot said:
also make sure you have the most up-to-date version - I recall there was a problem rendering animations in some of the earlier beta versions.
Hey! Do you know if the Jul 17, 2013 1.60.23 release support animations?
Kind regards -
we only support fly through animations at this time
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I just installed the latest Vray 1.60.23412 Beta , and still no go for animations for me.
I set up two different scenes.
under render settings output tab:
I check to "save output" and I specify an output file name and location. C:/temp/1.pngI check on "animation". I checked "include fame number".
No go! I click on render, it goes through the animation quickly in sketchup and starts rendering. But it keeps rendering the same frame again and again, the camera isn't moving at all. What am I doing wrong? are you sure vray 1.6 supports animation!? I've asked about this before and haven't gotten a straight answer.
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The first scene gets rendered twice. So if you have transitions set to be 1 second, and you have your animation output set to 30fps, you will need to render 30 frames before you will see a change in camera position.
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@dkendig said:
The first scene gets rendered twice. So if you have transitions set to be 1 second, and you have your animation output set to 30fps, you will need to render 30 frames before you will see a change in camera position.
No kidding!
My impatience may have been the problem all this time... I'll check that first thing in the morning!
Thanks! -
no worries, just try it out with a smaller value for fps in our render options, or the transition time between scenes in SU, just to make sure I'm not losing my mind (totally possible). Otherwise you'll have to sit there for a long time to verify what I said was correct.
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You are correct!
The Animation Works!!! Yay!!!
Maybe you should have it mentioned somewhere that the first scene is rendered twice. Maybe there should be an option to enable or disable that feature?
Why actually do you have that? Is it for better transitions when doing compositing later?@dkendig said:
no worries, just try it out with a smaller value for fps in our render options, or the transition time between scenes in SU, just to make sure I'm not losing my mind (totally possible). Otherwise you'll have to sit there for a long time to verify what I said was correct.
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there's no benefit that I'm aware of. I believe it's just a bug.
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